Download from Steam Workshop here
Join the discussion on the Paradox Forums Thread
Stellaris - Awakening is an ambitious content and balance mod. The purpose of the mod is to expand on or tweak existing features, or add new features (including new events, traits, edicts, crisis, etc).
Current version: v0.0.2 (Alpha 2)
Current Team:Merku: Creative leader, writer, PR
Chalk: Coding, Art
Information about specific features:The tiered trait system: The tiering system was added to add more depth and specialisation to empires by exponentially increasing the bonuses/drawbacks and cost from level 1 to level 2, level 2 to level 3, and level 3 to level 4. E.g. Intelligent level 1 costs 2 points and grants 10% bonus to all research, while level 2 costs 4 and grants a 20% bonus, and so forth.
The tiers follow generic MMO rarity colours - green is common, blue is rare, purple is epic, and yellow/gold is legendary.
Please report any bugs, typos, or mistakes, and feedback is highly encouraged!
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.