Links to the steam workshop download and our discord can be found in the description! Awakening of the Rebellion is a total overhaul of Forces of Corruption. Inspired by the old RTS Star Wars: Rebellion, AotR brings many features from this game and other titles such as a more in-depth mission system, tech system, and many new units! Immerse yourself in the Galactic Civil War era as the fledgling Rebellion, the oppressive Empire, or the criminal Black Sun pirates. This mod is not for the feint of heart and will test your RTS skills with a completely overhauled AI and difficulty. Versions newer than 2.6 can be found on the steam workshop only (due to issues with the non-steam versions)
Hey there folks,
I'm bringing you something special today, a new Intervention Mission for the Rebel Alliance called Riot. When you get a Riot Mission you need to send Leia and if you want to increase your chance of succes, Kyle and Saboteurs to the planet in need of help.
If you succed the planet will join you, if you fail the planet stays imperial. Your additional Sabotuers will be despawned, either because they will help the civilians to build up their planet or in the prisons of the Empire.
I'm aware of spelling errors, don't kill me I'm just a german.
Until next time, MaxiM
would it be possible for the Heros to go on a short cool down while they are rioting, I do love the mission tho, Nice Work
german!
don't you have text translators to help you on your mod team?
ps ironically ii was just thinking about your mod and was about to download it again when i logged into moddb to see this update
not everyone on the team is German... and text is one of the last things the team will do before release, but the typos will be ironed out.
Is this something that happens in Empire campaigns too? it would suck to randomly lose a planet for no reason
No reason ?? It is a planetary riot !
Lol yeah, if your planetary "government" is part of an oppressive fascist tyranny and there's a better alternative around of course the populace may riot.
I remember those things from the old Star Wars: Rebellion PC game.
If the planet had a certain percentage of loyalty to the Rebel Alliance already the chance for a successful riot was higher.
The Empire could try to battle such tactics with general higher troop presence on compromised worlds.
Yeah there should be an applied reduction percentage per garrisoned imperial troops.
What happens to the forces already on the planet?
If they are from a Faction with AI they will retreat, otherwise despawn. In this case it will always be retreat since Riots only happen on Empire worlds
Wrong screenshot