Automatic Ability Use v1.3
Full Version 1 commentInstaller v1.3
This mod will check all squads for abilities that can be used and automatically uses them. The player can still manually trigger the abilities, and the AI will use abilities in its own special way, in addition to this mod triggering them automatically otherwise.
It bothers me that so much attention to detail is required to bring minimal effectiveness to combat. It's my opinion that troops should do their utmost to wreak destruction on valid targets without waiting for the general to tell them to do so. It's good to have the ability to micromanage available, but it shouldn't be required.
With this mod you will never have squads on the other side of the map dying with unused abilities when you're not paying attention. The abilities will be used when within effective range, with greater precision and coordination than could be achieved by most players.
Using this mod leads to some glorious battles as all squads are triggering grenades, magic, and buffing. It also makes the Imperial Guard Assassin extremely fun as he triggers his Assassinate ability automatically when it would lead to a shot.
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R.I.P.
there's no support for tau?:(
this mod is good as dead if it isnt made for Dark Crusade or Soulstorm
There is a soulstorm version, but you must go on dawn of war filefront
nope. filefront is now known as gamefront and does not support such a file.
in 2010 it was Filefront
lol i love this, the mod first is released, "YOU ARE GOD". The mod isnt updated for 2 years, it quickly deteriorates into "YOU SUCK"
good comment from deadman, considering author of this mod died in 2006-2007
it's only for original dawn of war....
can you make it for dark crusade?
i think this mod works at my soulstorm though not all races are listed in the autoabilities race specific scripts. thus, only some races abils are automated.
i am really thankful to CutterShane for making such a great mod. i wonder would it be updated for the other races and for tyranid mod. or could you give me a tutorial on how to determine the abilities names, how to determine the ranges and whatever parameter you're using. =)
looking forward to hearing from you,
rhezalouis