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Release Date: 26 Sep 2016 Changes are relative to version 2 of the mod. For a full list of mod features, take a look at the mod description instead.
General Stuff
Changed Atlas Logo -> Created an original one
Created a new Splash Screen.
Added a new Atlas Introduction video.
The menu is now color-coded.
Multiplayer button has been removed.
A clock has been added on the bottom left corner of the main menu.
Changes some in game UI images.
Worldbuilder is now working!
General’s Challenge is now working properly! (you can play and win missions)
Atlas video animation added in Generals Challenge.
Customized the control bar for Atlas General.
Created a custom shell map.
Removed Beige color due to similarity with white used for neutrals.
New Unit Additions
Added the B2 Spirit Bomber and B2 Spirit Nuclear Bombs upgrade. (Thx to ShockWave Mod)
Added Apache Attack Helicopter. (Thx to ShockWave Mod)
A new neutron missile (ICBM) effect. (Thx to Chappi’s two stage nuke mod)
Added the AH-6 Littlebird (scout helicopter), which has an anti-infantry weapon and can carry 4 infantry units. (Thx to ShockWave Mod)
Added the Hacker Van, which can detect stealthy units and transport hackers while they hack for money.
A new power plant advanced control rods upgrade unique for Atlas. New textures for the advanced control rods.
Unit Changes
Changed the countdown timer of the ICBM to 7 minutes to compensate for the increased power. The ICBM now requires $10,000 and takes 5 minutes to be built.
Changed the countdown timer of the Artillery Barrage to 4 minutes.
Delta Force can also climb cliffs and swim (kind of).
Stealth Rangers are now able to climb cliffs and move faster than normal rangers.
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A modified version of GameData.ini that puts the game speed back at 30fps, letting you play Generals Challenge with the Atlas mod without any speed-based...
Atlas Mod is a Mod designed for Command and Conquer: Generals Zero Hour that allows the player to play as a newly created faction or general called Atlas...
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General "Ironsides" who had now been retired after the war against GLA get a phone call from Atlas PMC (Privated Military Corp.) Offering the position of commander for him. In return for the "good" payments and stuff, his "contract" is to "tested" all the generals from the last war with the best arsenal that the PMC have or else something really bad will happened to him and Murica...
Atlas General's Tomahawk Launcher and Paladin Tank REALLY need an overhaul though, imho at least, since the MUCH better MRLS (What I prefer to call it) is MUCH better due to its rapid fire rate, and in Beng's "Laser Demo Nuke Mod" it has an optional upgrade that, while taking away its rapid-fire capability, it gives it MUCH more potent firepower in return for each individual MRLS unit upgraded with this option, since one can decide to have it upgraded on each of them, and it also has different firing modes for each situation, making it ever MORE badass... heh heh heh ^-^ As for the Paladin Tank, it REALLY needs an upgrade since the Abrams Tank is a MASSIVE deal stronger than the Paladin Tank after all, making spending a Gen Point on it pointless in all honesty... XD lol
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How to fix very fast game speed in Generals Challenge:
Step 1: Find GameData.ini in Data/INI folder
Step 2: Change the value of FramesPerSecondLimit from 50 to 30
Step 3: Save
The game is hardcoded to run properly at 30FPS, trying to change the FPS for smoothness only results in the animations and scripts going haywire.
how do i find the framepersecondlimit file? i can't find it
Folder: Data
Subfolder: INI
File: GameData.ini
Find a passage that says "FramesPerSecondLimit" and change the value from 50 to 30
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Please fix the CTD with ICBM launcher in future.
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Waiting for updates .year after year.
Theory
General "Ironsides" who had now been retired after the war against GLA get a phone call from Atlas PMC (Privated Military Corp.) Offering the position of commander for him. In return for the "good" payments and stuff, his "contract" is to "tested" all the generals from the last war with the best arsenal that the PMC have or else something really bad will happened to him and Murica...
Atlas General's Tomahawk Launcher and Paladin Tank REALLY need an overhaul though, imho at least, since the MUCH better MRLS (What I prefer to call it) is MUCH better due to its rapid fire rate, and in Beng's "Laser Demo Nuke Mod" it has an optional upgrade that, while taking away its rapid-fire capability, it gives it MUCH more potent firepower in return for each individual MRLS unit upgraded with this option, since one can decide to have it upgraded on each of them, and it also has different firing modes for each situation, making it ever MORE badass... heh heh heh ^-^ As for the Paladin Tank, it REALLY needs an upgrade since the Abrams Tank is a MASSIVE deal stronger than the Paladin Tank after all, making spending a Gen Point on it pointless in all honesty... XD lol
I love this mood