Arx Fatalis Remastered Using UnrealEngine 4,DirectX12 and Nvidia Ray Tracing Arx Fatalis is a role-playing video game for the Xbox and Microsoft Windows, released on 12 November 2002 by Arkane Studios, a video game developer based in Lyon, France. Arx Fatalis is played from a first-person perspective and is set on a world whose sun has failed, forcing the above-ground creatures to take refuge in subterranean caverns. One game mechanic is the use of mouse gestures to cast spells. On 14 January 2011, Arkane Studios released a 1.21 patch and the game's source code under the terms of the GNU General Public License (GPL), though the game assets remain proprietary.

Post news Report RSS Update 16/05/2019 01:15

I am working really hard to make a working demo of Arx Fatalis Using Unreal Engine 4 ( Please wait )

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I am working only during the night for this fantastic project ( please be patient) i was inspired to make a Remastered version of Arx Fatalis because there is lots of potential with Unreal Engine, that's why i already introduce: DirectX 12 and Nvidia Ray Tracing

AI is working works better (Added foot step and random voice sounds (found in the Arx Fatalis Game) and you can also talk with the guards.

i had a problem with the volume pitch ( i believe was a bug ) but now everything seem to be fine.

I am also working to make the original texture better ( i already replaced the wood texture and material )

I will work to the portal tomorrow, i want to make it working ( this is the most easy thing in the whole UE4 )

I also want to show the Portal with updated texture and material.

arxxfataliscomparision2 1

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thatwilldo
thatwilldo - - 178 comments

Thanks for what you are doing !

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Ivan_Sorce Author
Ivan_Sorce - - 102 comments

Thank you :D

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