Arx Fatalis Remastered Using UnrealEngine 4,DirectX12 and Nvidia Ray Tracing Arx Fatalis is a role-playing video game for the Xbox and Microsoft Windows, released on 12 November 2002 by Arkane Studios, a video game developer based in Lyon, France. Arx Fatalis is played from a first-person perspective and is set on a world whose sun has failed, forcing the above-ground creatures to take refuge in subterranean caverns. One game mechanic is the use of mouse gestures to cast spells. On 14 January 2011, Arkane Studios released a 1.21 patch and the game's source code under the terms of the GNU General Public License (GPL), though the game assets remain proprietary.

Post news Report RSS Arx Fatalis UE4 Remastered [Screenshot] Nvidia Ray Tracing

Hello my dear friends. I am still alive but i didn't had so much time but i was working on the light system [Nvidia ray tracing] and now everything looks fantastic!

Posted by on

Hello my dear friends.
I am still alive but i didn't had so much time but i was working on the light system [ Nvidia ray tracing ] and now everything looks fantastic!

I am still working on the inventory Item [ there is lots of works because arx fatalis have lots of items ]

i also understand how the light system works and now Nvidia ray tracing looks fantastic i can't believe that!

[I only need to setup the other lights] before i make other levels i need to complete the inventory system because to complete a quest you need: keys and letters and they need to be equipped in the character inventory.

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Comments
SweetJuleka
SweetJuleka

I hope Bethesda or Arkane doesn't C&D this, because this looks really amazing.

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Lesbian_Owl
Lesbian_Owl

The chance of that is actually fairly low, because they leaked the full data base for the original game already.

It is already possible and very easy to just rewrite the core code to make it RDM free.
The reason why they leaked it is also given, they wanted to share it with the community for the community Patch.
The Patch that makes it possible to play the game on modern software in the first place.

For these reasons and the age of the IP i believe that this is a very grey zone.

It lies in the devs hand here what this remake actually implies in the end.

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SweetJuleka
SweetJuleka

I see.

Well that's good to hear then. ;3

Reply Good karma Bad karma+3 votes
Iron_
Iron_

Looks amazing!

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Guest
Guest

shadows look bad...

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jkruse05
jkruse05

I agree, they're much too harsh.

Reply Good karma Bad karma+1 vote
BlackcatGameStudio Author
BlackcatGameStudio

I will use soft shadows ;) and the project will get better time by time

Reply Good karma+4 votes
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