ARS English Translation
Patch 2 commentsThe read me does not include the authors names so I am unsure who did this translation but it is the best one available. It can also be used with the...
All questions can ask in the forum
* - works only with dynamic lighting.
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The read me does not include the authors names so I am unsure who did this translation but it is the best one available. It can also be used with the...
Stalker enhancement mod, only available in Russian at the moment. Патч ставиться только на чистый ARS версии 0.5 или...
Stalker enhancement mod, only available in Russian at the moment. Пятая полная версия нашего мода.
great mod
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I have a problem while travelling for the first time, probably ´cause of the video when "nitro" introduce himself. This is the bug report.
Nombre del evento de problema: APPCRASH
Nombre de la aplicación: xrEngine.exe
Versión de la aplicación: 1.6.0.2
Marca de tiempo de la aplicación: 4b275197
Nombre del módulo con errores: xrCore.dll
Versión del módulo con errores: 1.6.0.2
Marca de tiempo del módulo con errores: 4b25fc61
Código de excepción: 80000003
Desplazamiento de excepción: 0001e12e
Versión del sistema operativo: 6.1.7600.2.0.0.256.48
Id. de configuración regional: 13322
Información adicional 1: c3fd
Información adicional 2: c3fd62fe81b1c65e85762970c6680588
Información adicional 3: 1f5f
Información adicional 4: 1f5f1e03b5fc58187a34bb38d618b63d
I hope you understand my troglodyte english, Im Chilean.
Guys, just fixed the issue, there was a problem with an item´s name, the name of the file for the 5.7x28 caliber silencer was this "sil_57x28", and the game requested it with this other name "sil_57õ28" so I changed the file name, and Voila!
(the file was in this directory "C:\Program Files\bitComposer Games\S.T.A.L.K.E.R. - Call of Pripyat\gamedata\ meshes\dynamics\weapons\wpn_addons")
I don´t know if this is the thread I should use for this kind of problem, I´m sorry if it isn´t. If this was of any help to anyone with the same problems, good!.
I apologize again for mi troglodyte english.
Cheers for letting us all know.
Now I have to be honest with this mod, it's very good and all but I would really appreciate an update that gets rid of some anomalies because some paths on certain missions cross through one and important npc's die a lot. And the update as well makes npc's smarter at avoiding anomalies, because very few times they avoid one and a lot of times they die in one.
This issue may not be as easy as that too fix due to the fact that anomalies move in this mod there not static and I'm not sure but npc's on a specific mission may have an a to b move by wire type system which stops them from avoiding the anomalies which regular roaming npc's can do. Then again I may be totally wrong.
Understood. I can recall not being able to get by the Burnt Farmstead with Noah, because Degtayrev immediately checks an anomaly and dies in it resulting in a crash to desktop. This happens right after agreeing to go with Noah to the Burnt Farmstead, and the actor becomes an npc during the scene where Noah demonstrates the anomaly; there was always an anomaly that he kept on getting killed in.
i used the "ARS and Shoker mod all-in-one." from deposit file that david m.e. gave
game crashes when i attempt starting a new game