So the UV is mapped for the HK416, i just gotta get it in Source.
I will be releasing a more official update within the next week, once i get some more models made up.
I have, however, made some good progress on the coding side. I've fixed a lot of animation problems, and i've further learned my way around the Source engine.
I plan to include the following assault weapons:
- AK47
- FAMAS
- FN FAL
- M16
- HK416
All of these weapons are made up on the code side, all thats left is models and sounds to be done.
The M16 isn't done, however, i need to get the burst fire on it, but after that shes done.
Keep an eye out for an update!