There is a common desire of all players that enjoyed AoE 1 to play with Ancient Civilizations, that why we are making Aristeia for 0 A.D.

Post news Report RSS Monthly Development Report #2

Summary of all Bronze Age Content + Functionality Updates over the course of the last month.

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Monthly Development Report #2

The Council of Modders aka Fallen Empires Studio.



Civilization Rework:

Zophim has reworked the civilization organization based on his newest research results. Therefore the factions we want to represent will be roughly organized threefold:

FATHERS OF NATIONS (2000-1500 BC)
THE OLD KINGDOM EGYPTIANS
THE NUBIANS
THE AKKADIANS
THE SUMERIANS
THE HEBREWS
THE MAGADHAN INDIANS
THE SHANG CHINESE

TUMULT OF NATIONS (1500-1000 BC)
THE AMU HYKSOS
THE THEBAN EGYPTIANS
THE MINOAN CRETANS
THE HEBREW ISRAELITES
THE PHILISTINE SEA PEOPLES
THE SIDONIAN CANAANITES
THE ANATOLIAN HITTITES
THE ZHOU CHINESE

ZENITH OF NATIONS (1000-500 BC)

MAJOR REGIONAL POWERS:
THE NEW KINGDOM EGYPTIANS
THE KUSHITE NUBIANS
THE ANATOLIAN HITTITES
THE NEW EMPIRE ASSYRIANS
THE CHALDEAN BABYLONIANS

LEVANTINE STATES:
THE PHOENICIAN CANAANITES
THE UNITED MONARCHY ISRAELITES
THE DIVIDED KINGDOM JUDAHITES
THE DIVIDED KINGDOM EPHRAIMITES
THE ARAM-DAMASCUS SYRIANS

AEGEAN & MEDITERRANEAN CIVILIZATIONS:
THE PHILISTINE SEA PEOPLES
THE TARTESSIAN IBERIANS
THE TROJAN LYDIANS
THE MYCENAEAN GREEKS
THE TYRRHENIAN ETRUSCANS

New/Reworked content:


Emblem by Lion.

NEW KINGDOM EGYPTIANS:

CIVIL CENTER:

FORTRESS:

ARCHER:

JAVELINIST:



SPEARMAN:


and many more that we will talk about next month as the structures are not yet fully propped and as it's too much at once otherwise. ;) Scan our github repository if you can't await it:
Github.com

Note that each of those aforementioned units is also available as a cavalry variant. For the future we plan to use horses as vehicles where units garrison in (using Sander's awesome visible garrison feature in 0AD), which makes the current cavalry - infantry redundancy obsolete.

Functionality:

The convert unit functionality has gotten a new algorithm that basically is capturing that decides to convert prisoners instantly instead of making them slaves or prisoner of war. The ethnicity will be kept up.

Maps:

To slowly get ready for the A17 release, we fixed the Egyptian Demo Map.

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