Take the standard RTS format and extend it into the First Person perspecive. No longer are you isolated from the fight. No longer are you alone. You are on the ground with your troops. Not just that, but those troops are also intelligent players like yourself! Build a land factory and give yourself and your team access to powerful vechicles. Build up a stronghold on the map, but beware! There are others who want to destroy you, crush you into the ground and erase all memory of your existence. What are you going to do to stop them? Do you feel the Apprehension?

Apprehension is a teamplay-oriented combination of the fps and rts styles of gameplay. Players can construct buildings, vehicles, and ai-controlled droids to help them obliterate their enemies. Teams work together, using a shared resource pool which is added to by means of collecting resources on the map and destroying enemy units and buildings.

You have a wide array of choices for putting the hurt on the opposing team. To name a few, you can team up and jump in the Heavy Roamer, a massive multi-seat air assault craft. Or you can send a scout drone to mark a target for the devastator, the tactical nuke with the other team's name on it!

In addition, Apprehension sports a unique weapon system, where players can choose various attachments for their weapons, then tweak the attributes to their liking. Choose any weapon base that suits you. Next choose a secondary attachment by snapping on a grenade launcher, a targeting system or a laser sight. These are but a few of the options available as part of the Apprehension arsenal.

Feature summary:

  • more than 4 new vehicles
  • Customizable weapons with dozens of possible configurations
  • several classes of AI-controlled droids at your command
  • many expansive maps
  • unrestricted construction of many types of buildings, anywhere on the map.
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New Website

News

We have finally gained our own domain. Apprehension.org

Art progresses, Apprehension Matures.

Art progresses, Apprehension Matures.

News

For those of you who have been following the Apprehension story, you will know it has certianly been interesting. Apprehension was founded by Arron "Lilguy&quot...

Apprehension WIKI & Call for Programmers!

Apprehension WIKI & Call for Programmers!

News

A Apprehension WIKI is currently being created while work on the artistic portion of Apprehension continues. We have gained two new artist to our mod...

Apprehension development takes off, as the Heavy Roamer is added.

Apprehension development takes off, as the Heavy Roamer is added.

News 3 comments

Apprehension development has resumed after a 4 month quiet period. Development slowed to standstill after previous mod leader Lilguy stepped down to take...

New website, progress updates

News

Just a quick update here: Necromancer has finally finished our new website here: Check out our info section (still being updated) and visit our forums...

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Shortage - for Apprehension

Music

A work in progress from our soundtrack designer, Rucklo. This is for the mod Apprehension.

Post comment Comments  (10 - 14 of 14)
Price_dareal
Price_dareal - - 77 comments

""""""""""""""""""""""""""""""""
Development
StatusActive
Build StageInternal Alpha
Percent Complete30%
Release EstimateMid 2007
Last Updated21 days ago
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hmm how you can have an internal alpha ????
game isnt released....
but good luck

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TAU!
TAU! - - 181 comments

Umm...
Is UT 2k7 even out yet?!
I wanna know!

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San-J
San-J - - 662 comments

Wow, the screenshot for "Sacred Mountains" is simply amazing! Great work, guys. It would probably look even sehk-c-0r if you added some sort of temple in the hills in the distance, near the tower. In any case, good luck you guys.

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Mars_3K
Mars_3K - - 729 comments

Sounds like a mix of C&C Renegade, Tribes 2 and Natural Selection - a winning combo! Pretty ambitious though. I wish you guys all the best.

Good luck.

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