The Re-imagined Successor to the Age of Pirates: Historical Immersion Mod v4.0. This Improved version comes with a new engine, balance changes and increased realism. This also is a standalone game so it is possible to take this one on the go.

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The Re-imagined Successor to the Age of Pirates: Historical Immersion Mod v4.0. This Improved version comes with a new engine, balance changes and increased realism. This also is a standalone game so it is possible to take this one on the go.

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AoP CT: Historical Immersion Mod v5.0 Standalone
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Karyl_Reyne
Karyl_Reyne - - 29 comments

Now that you have finished AoP CT: Historical Immersion Mod (wich is of course amazing itself), will you focus more on New Horizons Remastered?

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Modder01 Author
Modder01 - - 17 comments

The underlying code is different in POTC than AOP, however I might take a crack at it if I have the time.

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Karyl_Reyne
Karyl_Reyne - - 29 comments

Oh, ok. I thought you are also involved in the development of NH, because of you being part of PiratesAhoy! Community.

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Modder01 Author
Modder01 - - 17 comments

There are a lot of sub-developments under the PiratesAhoy umbrella. Some coders are specific to AOP and COAS, where the code is very similar; whereas POTC, while using the same programming language, has a fundamentally different approach to implementation. This along with sparse commenting (in Russian) makes it very hard to modify.

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Guest
Guest - - 687,512 comments

Wow! I am in the process of downloading this wonderful 6.4 Gb beast, and (while at it) I would like to confirm that it can either (1) install without problems on my GOG version of Caribbean Tales or (2) be run as a stand alone game (did I read this correctly?).

In either case, we are much obliged to the modding group, so thank you very much!

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Guest
Guest - - 687,512 comments

I just downloaded the mod, unzipped it, confirmed that I have the redistributables, run it, and found out that it crashes with the message "Gentlemen of Fortune ERAS has stopped working".

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Guest
Guest - - 687,512 comments

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stoffel497
stoffel497 - - 1 comments

Can´t install the mod. I have no start.exe or start.ini in the unzipped Folder and the Readme dosen´t help with this problem. Only .exe in the mod Folder is the config, but this only says, no start.ini and/or Options file in game Directory. There is also a secound, still zipped Programm Folder in the modules Folder. Help please.

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Modder01 Author
Modder01 - - 17 comments

I apologize for my extremely late reply. Perhaps your download was corrupted or you downloaded from the wrong location. The backup copy I have on my Google Drive was the zip I used to upload to this website. I can confirm that this version has the two files and no longer has the program.zip archive in the modules folder. The version you might have caught was an early version of v4.0 or something similar. The file you should download is using the Download Now Button on this screen only. If you clicked on the flash ads or other things that frequently appear on this site, just use ad-blocker to ensure the right button is clicked.
Also to anyone having problems with windows based stop working messages. These do happen for some reason, they are random and happen only on startup. You sometimes have to attempt three or four times to boot it up. In addition, restarting your machine can fix this issue temporarily.

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exorfist
exorfist - - 8 comments

Greate Mod, thx for it :D
Question: How can i get the "Phantom Ship"?

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Modder01 Author
Modder01 - - 17 comments

This ship is only obtainable from the Dutchman Quest which is started by talking to the old man in Bridgetown Tavern.

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Guest
Guest - - 687,512 comments

Hello, is it too late to ask??

I downloaded from the download now button like suggested, but when I extract it, I got error. Extracting process stopped at church4.wav and error said "cyclic redundancy check"
Is it on my end??
What I do with it??

Thank in advance

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Modder01 Author
Modder01 - - 17 comments

Cyclic Redundancy Check Occurs when a mini program checks files that are in the process of being stored, retrieved or transmitted. An Error to that effect could mean that your hard disk needs a defragmentation or an error check. It could also be possible that uncompressed that this game will not fit on the storage device you extracted to. This little how-to guide explains the error in detail and how to fix it:
Wikihow.com

As the guide page says this problem is a serious one and must be addressed to avoid potential data loss or even a total system failure.

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Guest
Guest - - 687,512 comments

hello I just downloaded the game and I have an error when I open the .exe that say : "fail to create program . check the ini file or program script files for syntax error"

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Lord_Tillion
Lord_Tillion - - 3 comments

whenever i start the game it shutdowns down just as it reaching the menu....seems more like a shutdown then a ctd.... i tryed everything i can find here and at pirates ahoy

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Guest
Guest - - 687,512 comments

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TofkY
TofkY - - 1 comments

Im having a problem with the programm starting. Whenever I start it says that It cant load the Library and skips the modules.

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Guest
Guest - - 687,512 comments

It works, thank you for the game.

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paravantis1605654683
paravantis1605654683 - - 2 comments

This is an outstanding mod, that really creates a new terrific game out of an older one. This mod literally made me purchase the game from GOG a few years back (when the previous version of the mod was not standalone). I have enjoyed it a lot, but I have encountered a weird issue that persists and mars my enjoyment: occasionally when a ship starts from a port, it sails super slowly, so slowly that one has to go to the global map and navigate through there to get the ship moving at all. This does not happen with the original (unmodded) game. If this was a design choice in version 5 of this mod, and was done in the spirit of realism, e.g. for when the wind is not very strong, please allow me to express the opinion that it was not a good choice. I would appreciate a response if I am missing something or a way to get around it (by changing something in Ships_init.c perhaps).

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Guest
Guest - - 687,512 comments

Hello. I'm having a 'bug' with my ships cannons - when they get damaged in battle, you can repair them afterwards at shipyard, but it repairs from 97% to 100%, but the cannons still remain damaged and only way to fix it is by switching to other caliber and back, but that costs a lot of money. How can I fix this situation?

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wogur8954
wogur8954 - - 21 comments

The game shuts down as soon as I see the main menu.. help me my good man

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manuortiz72
manuortiz72 - - 2 comments

I can´t enter to the ship. is like the ship dessapear from the port

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Guest
Guest - - 687,512 comments

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ZiMpLe
ZiMpLe - - 1 comments

hello the game often just crashes on spot? what can i do? i have enough ram and still it just crashes, even compatibility is on windows xp 3?

the mod itself is awesome by the way. would love a black pearl.

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