Antilight is a Total Conversion for Half Life 2 that will focus on the whole horror/cinematic experience. We will try our best to scare the shit out of you ;) More info in features
It's not that it's too thick, distance haze can be fairly heavy, it's that it's the wrong color.
I can see what you're trying to do, though, and I like it.
little too much
I don't really think fog in a building is very realistic, flickering lights are probably better.
It wasn't really meant to be fog, more of a dust type thing.
Like an abandoned building would have.
KTHXLOL
well, then, it's too thick.
yeah, if you want to make dust... use env_dustcloud or something
It's not that it's too thick, distance haze can be fairly heavy, it's that it's the wrong color.
I can see what you're trying to do, though, and I like it.