Ancient Origins Mod This mod is a product of my imagination and of my available resources. Some things are historically inspired, but this setting is highly fictional and many things are anachronistic. This setting does not follow particular events or time frames, as I said it is a fictional mix of events, equipment and cultures
First version of the Ancient Origins mod This mod is a product of my imagination and of my available resources. Some things are historically inspired, but this setting is highly fictional and many things are anachronistic. This setting does not follow particular events or time frames, as I said it is a fictional mix of events, equipment and cultures
Looks sweet, can't wait for you to add more items to make units and factions unique :D
trying it
trying....
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I'd Love Your Mod Concept Really~~
Keep Go On! :))
Anyway There Are Some Bugs Thats You Must Considered To Fix It And I Think It Will Be Make This Mod My Favorite One If You Can Add Some Feature's And Fix Some Bugs From All People That Try Your Mod (Include Me Of Course :D ), If You Consider To Improve Your Mod, I Will Give My Feedback In Below~
Bugs :
1. Mounted Elephant
2. An Item That Name "Roman Scutum" Its An Armor? For What Its Item? And Also Its Make My Character Body Is Invisible XD
3. I Think Can You Change Khergit Tribes Into Mongolian ?(Its Optional, Dont You Really Mind It If You Dont Want :) )
Feature I Wanted To Make This Mod Very2 Cool :
1. Add The Voice Of The Mounted For Original They Are (Camel, Elephant) From When It's Stand Ground, Riding Or When It Force To Stop When You Ride Fastly Into An Object Like Walls Or Trees
2. If Possible, Make New Maps Thats Not Based On Native Maps :3
3. Can You Add More Mounts, Items, Formation, Army, Unit And Faction ? If You Can~ :))
Note:
Its My First Time Give An Feedback, Sorry For My Bad English, And Im Sorry If It Confuse You To Read It. xD
Hope It Will Help To Improve This Mod.
Good Luck~~
Thank you for your comment and suggestions Alfkei2nd
The problem with some scutums is that they were imported incorrectly.There's nothing much i can do about it, it's just game bug, feel free to use other shields, there are alot of Roman scutums usable.
The elephant and the camel are based on original MB skeleton for horse.You see they are basically horses but with different image.
I know I have alot to work, but I'm a beginner and my resources and knowledge is limited for now.
I appreciate alot people like you who can put a nice comment with what I could improve.
Until the next version have fun with this one !
Will you make camel cataphracts and add a scare effect like they lower morel when attacking your troops.
This is a good idea,but for now I don't think there is an available code to do this, maybe borrow the same action when troops are leaving the fight in the end, but most of them just run off without any other reaction.Maybe a more experienced coder would actually try this.
Forums.taleworlds.com
is diplomacy in this?
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Could you add a feature to deposit money in banks and earn interest on it?
Please?
There is a feature where you can buy land in towns and rent it and you can collect money from 2 to 2 weeks in town, it is very profitable.
Click on "landlords and moneylenders" option in the town menu.
I know, but that's not what I meant.
I was talking about an actual bank, like in Star Wars Conquest. Where you earn money based on what you have in the bank.
Oh,since there are already multiple ways to earn money in the mod,and also keeping the ancient/medieval aspects of the fictional word this will probably not be in future versions.I will check to see how it works,but the mod has a base mod, and any alteration of the scripts may cause it to crash.