-Great level constructing and detailing -No cheap scares -Scary atmosphere -Different puzzles to solve
So, as some of you might be aware of, the demo of Conquest of Life is knocking on the door. There is still quite a bit to work on though.
So far, I have seven levels. Few of them are only missing a touch, and there are few I still need to work on. The point of this artcile is however, the following:
I tried to decide what levels I will include in the demo. I however wasn't able to decide it. I then decided that maybe you, the people who follow Conquest of Life, could decide. (You don't have to follow the mod, even if this is your first time visiting this page I'll still count every opinion.) I think this is a nice way to let me know what you want from the demo. I have three options, and perks of all of them listed down.
Would you rather want:
a) Short demo- with the maps Intro, Mansion, Basement and Old Archives? (shortest time to develop, but smallest amount of gameplay)
b) Longer demo- with the maps Intro, Mansion, Library, Basement and Old Archives? (a bit longer time to develop, but more gameplay)
c) The whole Chapter 1 with all seven maps? (Intro, Mansion, Bedrooms, Library, Basement, Electric Center, and Old Archives, longest time to develop but has the most material to offer. Obviously a HUGE spoiler, but anyways :-) )
I doubt that anyone will vote, but I would really appreciate if you would :3 Simply comment down which you vote. That would not only help my work, but also give you the chance to have an influence on the demo development. Thanks!!
This article is about the new version of my second CS.
Good news to everyone! The Chosen Ones is now released.
Yet again I'm very late on reporting the release date x) Good news this time however.
This is the first article where I write about this mod, and what are my plans on it.
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Highest Rated (2 agree) 7/10
okay, i actually enjoyed this one. the level design especially is a huge improvement on your last mod. you used custom assets well, your rooms were detailed properly and you made some nice unique spots here and there. great! now sadly i cannot really say the same thing for the rest of the mod.. the atmosphere was also pretty (fitting custom music most importantly) and the puzzles were even somewhat entertaining at points. but i haven't encountered anything i hadn't experienced before. that creativity…
Sep 9 2018 by KiraImmortal