GAMEPLAY ORIENTED! NO STORY!

-Great level constructing and detailing -No cheap scares -Scary atmosphere -Different puzzles to solve

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So, as some of you might be aware of, the demo of Conquest of Life is knocking on the door. There is still quite a bit to work on though.

So far, I have seven levels. Few of them are only missing a touch, and there are few I still need to work on. The point of this artcile is however, the following:

I tried to decide what levels I will include in the demo. I however wasn't able to decide it. I then decided that maybe you, the people who follow Conquest of Life, could decide. (You don't have to follow the mod, even if this is your first time visiting this page I'll still count every opinion.) I think this is a nice way to let me know what you want from the demo. I have three options, and perks of all of them listed down.

Would you rather want:

a) Short demo- with the maps Intro, Mansion, Basement and Old Archives? (shortest time to develop, but smallest amount of gameplay)

b) Longer demo- with the maps Intro, Mansion, Library, Basement and Old Archives? (a bit longer time to develop, but more gameplay)

OR,

c) The whole Chapter 1 with all seven maps? (Intro, Mansion, Bedrooms, Library, Basement, Electric Center, and Old Archives, longest time to develop but has the most material to offer. Obviously a HUGE spoiler, but anyways :-) )

I doubt that anyone will vote, but I would really appreciate if you would :3 Simply comment down which you vote. That would not only help my work, but also give you the chance to have an influence on the demo development. Thanks!!

1.1 Released

1.1 Released

News

This article is about the new version of my second CS.

The Chosen Ones- available now!

The Chosen Ones- available now!

News

Good news to everyone! The Chosen Ones is now released.

Release date announced- soon to be released!

Release date announced- soon to be released!

News

Yet again I'm very late on reporting the release date x) Good news this time however.

Development Update #1: What is going on

Development Update #1: What is going on

News

This is the first article where I write about this mod, and what are my plans on it.

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Amnesia - The Chosen Ones 1.1

Amnesia - The Chosen Ones 1.1

Full Version 1 comment

This is the version 1.1 of my second custom story. It includes some bugfixes and it also adds some replayability. 

Amnesia - The Chosen Ones 1.0

Amnesia - The Chosen Ones 1.0

Full Version 3 comments

My second mod is now released- download, install and play!

Comments  (0 - 10 of 33)
CreativityCrisis
CreativityCrisis

The cellar is the same as in Amnesia: Orion, another Custom Story that you made... And I just finished that custom story.... You better have removed that Brute.

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Shyrtexx Creator
Shyrtexx

Maybe, maybe not :p

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Guest
Guest

someone reviewed that there is no story but in mod page reads no story, what to execpt lol

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Shyrtexx Creator
Shyrtexx

Well, not a bad point actually. I've gotten a few reviews and a negative being "no story" ^^. It's like going to play a mod which reads "not supposed to be scary" and I write as a negative that it isn't scary. What to except, yeah. On the other hand I don't mind though. Just wished people would read the descriptions etc. first to catch things like these

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Artemka125
Artemka125

My walkthrough on Russian language - Youtube.com
Моё прохождение на Русском языке - Youtube.com

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TheGamerPro9071
TheGamerPro9071

For what is the saw, Im lost

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Shyrtexx Creator
Shyrtexx

You need to use the saw in SPOILERS! cellar planks.

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KiraImmortal
KiraImmortal

i left my opinion in the reviews section.
bugs i found:
- when i left the attic a collision trigger in the hub spawnpoint sent me back to the attic area again? i tried leaving a second time and i was successful, it was weird.

- also the lever for the bookshelf that hides the saw has no confirmation whatsoever if i was successful in opening the connected mechanic. make a sound when the lever enters the right state!

keep working on mods, it was fun for the most part :)

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Shyrtexx Creator
Shyrtexx

Thank you for the review! Yeah, the collision thing in the attic was originally supposed to be that, but I later changed it to interact, obviously forgotting to remove it XD

Anyways, thanks. Glad you liked it!

Reply Good karma+1 vote
Shyrtexx Creator
Shyrtexx

Oh and yes, I will keep making mods! :)

Reply Good karma+2 votes
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Amnesia: The Dark Descent
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7.4

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Highest Rated (2 agree) 7/10

okay, i actually enjoyed this one. the level design especially is a huge improvement on your last mod. you used custom assets well, your rooms were detailed properly and you made some nice unique spots here and there. great! now sadly i cannot really say the same thing for the rest of the mod.. the atmosphere was also pretty (fitting custom music most importantly) and the puzzles were even somewhat entertaining at points. but i haven't encountered anything i hadn't experienced before. that creativity…

Sep 9 2018 by KiraImmortal

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Horror
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