'Ammo' will add some tweaks and modifications to your Max Payne, making noticeable changes while still trying to keep the original game. Hope you have fun with it!
Here you can see the new HUD, the Dual Desert Eagles, and the Staying Prone features.
I replaced the bullettime hourglass with Max's silhouette to match the health hud.
The ActiveWeapon image for the Dual Desert Eagles gave me quite a lot of work since I couldn't get it to display correctly.
And the staying prone feature... well, that was really easy.
Just made it so that if you make it to the end of the shootdodge animation (by holding down the direction key) you enter the 'stay on the ground' animations.