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Alyss Source This project is an attempt to remake and re-imagine, the game “American Mcgee’s Alice”, from the now rather dated engine, to that of the source engine, and in the process expand upon and improve the overall feel and depth to the game. The aim is to remake the entire game to today’s standards, expanding levels to be bigger and more atmospheric, reworking the very basic cut scenes into engaging cinematic to drive the story forward, introduce physics as both a weapon and solution to various puzzles, and to bring the graphics to present day quality/detail expectations.
this is an old remake version of the insane children (based off the original textured faces).
old?
does that suggest there's a new?
Well this project was originaly just going to be me and a friend remaking all the models for the original game.
I was going to do the Models/UV mapping/Rigging, He was going to do the textures, this was the first model we did, everything was great until we hit a snag.
The old game engine has a max detail limit on the characters/models ect that is about 2500/3000 faces.. each of these is about 4-5000...and they arnt huge characters, so the project was scrapped..
And we moved to source.. so this is the OLD model that was going to be used in the original game, it matches the original skeleton ect.. so it will be rebuilt at some point with facial animation ect blah blah blah :D.
Creepy as sin.
I would definitely be willing to help this mod.
Able to:Textures/Models/UVW/Mapping
PM if you need some help