I have suceeded in fixed most of the bugs and have released alphas and betas to my friends to test, they have been impressed so I have decided to release it.

This mod adds 15 new generals YES 15!

USA:
-Airforce General - Loads of fixes here most notibly the defences didnt detect stealth uh oh
-USA Naval General
-Commander in Chief
-Assault General
-Cybernetic General NEW
-USA Special Forces -NEW Hmm need advice if this is overpowered or not

China: MASSIVE BUG FIXED - you used to get 1 defector per properganda centre which could equal to a unfair advantage, this has now been fixed.
-Tank & Naval General
-Commander in Chief - See for yourself =)
-Artillery General - Fixed major bug with this one
-Napalm General - added ICBM
-China Hijacker General (Boss - Balanced)

GLA:
-Stealth General - fixed slowdowns
-United Arabs - fixed more gla power bugs and loads more
-GLA Civilians NEW - Superweapon - Civilains Revolt
-Toxic General - Fixed major slowdown and imbalances added a MUCH better superweapon =)

Only Major bug left is the AI which is mostly broken some work fine though.

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News 1 comment

Uploading Is Finished!

This is my first public stable release of The Alpha Alliance mod, although I have bugchecked as much as possible still some slip out so please tell me when you find a bug no matter how small.

Current Known Bugs Found After Compile:

*Galactic Magnetic Cannon - When it is used the massive icon where it shows the distance it hits is missing
*Airforce Generals Combat Chinook Does not have the full model.
*Needs a decent graphics card to run new graphics.

--------INSTALLATION-----------

You'll need Command & Conquer Generals: Zero Hour (English) version 1.04 installed

1. Make sure you have a clean, updated and working version of Zero Hour installed.

2. Go To C:/Program Files/EA Games/Command & Conquer Generals - Zero Hour and copy the entire folder (This is so the original zero hour will still work fine =) )

3. Rename the new folder Command & Conquer Generals Zero Hour - Alpha Alliance

4. Install The Mod TO RENAMED COPIED DIRECTORY CHECK ON THE SCREEN!

5. Start the game by launching the working shortcut on the desktop. The first time you do this it might take a while as it compiles the new data.

----UNINSTALL----

Delete the copied folder and delete the shortcut to it

Add file RSS Files
Alpha Alliance V 1.4 Stable Full Version

Alpha Alliance V 1.4 Stable Full Version

Full Version 14 comments

This is my first stable public release of Alpha Alliance.

Post comment Comments  (50 - 60 of 75)
Marcus500
Marcus500 - - 158 comments

Can u upload this to CrosuS plzz :) anyway cool mod

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Dragune Creator
Dragune - - 22 comments

Um sure if you tell me how to upload it to there database.

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bc_santana
bc_santana - - 2 comments

one question plz...

when playing multiplayer some AI doesn't do anything at all
is there something i need to do???

thanx

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Dragune Creator
Dragune - - 22 comments

No this is normal it happends with the new generals I created, making the AI is a long prosess and I don't have the time sorry. Some of them work fine.

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bc_santana
bc_santana - - 2 comments

thanx for ur effort
other than that everything looks great
^_____________^

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US_Special_Forces
US_Special_Forces - - 15 comments

I'm having a problem with the ''challenge''
1st challenge : I crush all of the enemy units and buildings, literally-everything and the mission doesn't end ... hmm .?

Dragune, I have 1.04 installed but I havent' done the dorectory rename and stuff, but I guess you're telling people this so they can have this as a mod and the default unchanged game..I hope that doenst have anything to do with the functionality of the mod?

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Dragune Creator
Dragune - - 22 comments

No its just so you have the original aswell for more mods ect.

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US_Special_Forces
US_Special_Forces - - 15 comments

yeah I guessed so, what about the challenge mode? is it just me or? :)

btw thanks for the mod it's absolutely awesome !!!

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Dragune Creator
Dragune - - 22 comments

np, are you talking about the generals challenge?

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US_Special_Forces
US_Special_Forces - - 15 comments

that's right

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Dragune Creator
Dragune - - 22 comments

Thats something I didnt code/test as I designed it for player vs player. I think a few of them work as I remeber playing it once.

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