I have suceeded in fixed most of the bugs and have released alphas and betas to my friends to test, they have been impressed so I have decided to release it.

This mod adds 15 new generals YES 15!

USA:
-Airforce General - Loads of fixes here most notibly the defences didnt detect stealth uh oh
-USA Naval General
-Commander in Chief
-Assault General
-Cybernetic General NEW
-USA Special Forces -NEW Hmm need advice if this is overpowered or not

China: MASSIVE BUG FIXED - you used to get 1 defector per properganda centre which could equal to a unfair advantage, this has now been fixed.
-Tank & Naval General
-Commander in Chief - See for yourself =)
-Artillery General - Fixed major bug with this one
-Napalm General - added ICBM
-China Hijacker General (Boss - Balanced)

GLA:
-Stealth General - fixed slowdowns
-United Arabs - fixed more gla power bugs and loads more
-GLA Civilians NEW - Superweapon - Civilains Revolt
-Toxic General - Fixed major slowdown and imbalances added a MUCH better superweapon =)

Only Major bug left is the AI which is mostly broken some work fine though.

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News 1 comment

Uploading Is Finished!

This is my first public stable release of The Alpha Alliance mod, although I have bugchecked as much as possible still some slip out so please tell me when you find a bug no matter how small.

Current Known Bugs Found After Compile:

*Galactic Magnetic Cannon - When it is used the massive icon where it shows the distance it hits is missing
*Airforce Generals Combat Chinook Does not have the full model.
*Needs a decent graphics card to run new graphics.

--------INSTALLATION-----------

You'll need Command & Conquer Generals: Zero Hour (English) version 1.04 installed

1. Make sure you have a clean, updated and working version of Zero Hour installed.

2. Go To C:/Program Files/EA Games/Command & Conquer Generals - Zero Hour and copy the entire folder (This is so the original zero hour will still work fine =) )

3. Rename the new folder Command & Conquer Generals Zero Hour - Alpha Alliance

4. Install The Mod TO RENAMED COPIED DIRECTORY CHECK ON THE SCREEN!

5. Start the game by launching the working shortcut on the desktop. The first time you do this it might take a while as it compiles the new data.

----UNINSTALL----

Delete the copied folder and delete the shortcut to it

Add file RSS Files
Alpha Alliance V 1.4 Stable Full Version

Alpha Alliance V 1.4 Stable Full Version

Full Version 14 comments

This is my first stable public release of Alpha Alliance.

Post comment Comments  (20 - 30 of 75)
Woozle
Woozle - - 2,620 comments

Hey does this fix the massive apocalyptic lag i get whenever i play destructive forces?

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Dragune Creator
Dragune - - 22 comments

Destructive Forces And Alpha Allaince have much more detailed graphics than the original ZH.

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Woozle
Woozle - - 2,620 comments

The lag has nothing to do with graphics it does it on EVERY graphic level.

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Kjrov
Kjrov - - 568 comments

It's a damn shame I ''accidentally'' uninstalled G:ZH...
Even though,
Keep up the good work Dragune.

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wolf99899
wolf99899 - - 21 comments

is there a way i can download only the maps? i love this game but id like to play the original with these maps too.

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C&C-Pickled
C&C-Pickled - - 1,338 comments

why have i never heard of this before it sounds great!

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Dragune Creator
Dragune - - 22 comments

Ok guys sorry ive taken so logn for the next build, version 1.45 will be out very soon and will fix numerous bug and a rebalance of special forces general.

Reply Good karma+1 vote
BigHtown
BigHtown - - 36 comments

cool thanks! I mainly just wanted to have some kind of a challenge, it's not really that the SF were overpowered in my opinion, the CPU A.I. just wasn't very aggressive what so ever.

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Dragune Creator
Dragune - - 22 comments

Sory I don't know how to program AI, anybody is welcome to add it in if they would like.

Reply Good karma+1 vote
zotobom
zotobom - - 232 comments

To bad there is no A.I for the cyber,hijacker and civillian generals.

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