This mod is a project of mine trying to fix a bug filled mod called Destructive Forces. This mod adds on Zero Hour including 15 New Generals.

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Alpha Alliance V 1.4 Released This is my first public stable release of The Alpha Alliance mod, although I have bugchecked as much as possible still some slip out so please tell me when you find a bug no matter how small.

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Uploading Is Finished!

This is my first public stable release of The Alpha Alliance mod, although I have bugchecked as much as possible still some slip out so please tell me when you find a bug no matter how small.

Current Known Bugs Found After Compile:

*Galactic Magnetic Cannon - When it is used the massive icon where it shows the distance it hits is missing
*Airforce Generals Combat Chinook Does not have the full model.
*Needs a decent graphics card to run new graphics.

--------INSTALLATION-----------

You'll need Command & Conquer Generals: Zero Hour (English) version 1.04 installed

1. Make sure you have a clean, updated and working version of Zero Hour installed.

2. Go To C:/Program Files/EA Games/Command & Conquer Generals - Zero Hour and copy the entire folder (This is so the original zero hour will still work fine =) )

3. Rename the new folder Command & Conquer Generals Zero Hour - Alpha Alliance

4. Install The Mod TO RENAMED COPIED DIRECTORY CHECK ON THE SCREEN!

5. Start the game by launching the working shortcut on the desktop. The first time you do this it might take a while as it compiles the new data.

----UNINSTALL----

Delete the copied folder and delete the shortcut to it

Comments
zotobom
zotobom

weird installment but a very,very,VERY good mod

Reply Good karma Bad karma+1 vote
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C&C: Generals Zero Hour
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Dragune
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