This mod, formally named Violet Alliance, enhances the original game by unlocking, changing, and adding. Enjoy. :^)
The Starhawk prototype. I take no credit for the model. Modder Clonetrooper163 allowed me to use this. It can be seen in the Battlefront Commander mod. I changed the weapon loadouts, though. Also, most of its stats across the board will be very different. Garrisons will be different as well. In fact, I even repurposed some hardpoints in the models' own file. When players bring this to the battlefield, they may notice some key difference about this from other Starhawk's. This is not the Mark II, this is not the Mark I, this is the prototype to the Mark I and the project as a whole. This ships damage output is still subject to change down the road, but it can fight around 2 or 3 ISD II's depending on things such as upgrades and buffs. And when I speak of upgrades, I am also talking about the ISD's as well. This thing can be overtaxed just like the Executor, but it is powerful.
For GC, it can only be constructed at the Nadiri Dockyards.
Very good idea to add this to a non-total overhaul like AAW. I always felt like the Executor could use a counterpart. It just seemed like the Rebels got the short end of the stick while the empire got this big ship abd Death Star as somewhat hidden extra units.
It will struggle against the Executor. In fact, I am planning on buffing the Executor... Again. I was going to give it more hardpoints. This will eat Imperial II-class Star Destroyers, though. Not only that, it uses a powerful tractor beam to stop them from running away. >:^)