After being rescued from the Blood Harvest you find the driver of your rescue vehicle has become infected, and has crashed behind a massive asylum. The Trans-Allegheny Lunatic Asylum.
The beginning of my map takes place under a water tower up on a hill.
Well there wasn't a water tower model in L4D that fit the look I was going for.
I wanted a old style metal water tower similar to one in a tourist town near me:
Flickr.com
All of the model was made in sketchUp and textures were tweaked in Hammer.
Again, not the final product, but a placeholder so that the map can develop around it.
The tower is shorter for two reasons: Smokers can smoker someone on the ground from the walkway, and a full scale tower is so ridiculously tall when you stand under it that it's loosed its iconic look. There is a infected ladder on one side.
Very good!
The only problem is, you cant see the other sides of the supports, there is a way to make a texture visible from both sides.
Yes, that is the only thing bothering me. But I don't want to make the model overly complex either. Do you know how to make the texture double sided. I can't find anything online about that. This is a brush model.