A scary doom 2 wad, it will have unique weapons, horrifying enemies, creepy, eerie, disturbing, interesting, and atmospheric gameplay with the most beautiful graphics than any other doom mod ever
Heya, it has been 2 years since I have been on here, it's also been forever since I had to work on a mod for doom 2. I already missed working on the mod itself tbh, & I want to be back on the project asap, so I am wanting to work on the project again, so I will keep in contact with that~
Since the mod is in development, my mod has been deleted by accident. Since I got rid of GZdoom, i added more details and updated the weapons and I was...
the reason why it took me to the credits because i accidentally added some code that was a test map. & also I brought back the map i had so i don't need...
Sorry if you guys have to hear this but I have to start the 1st map all over again from scratch, because i tried coding the map to get to the second level...
I know, I am skipping alpha 3 because i wanna get the alphas done before i can work on the beta's even though they are not finished it wont be for a while...
Just a little sneak-peak for you guys of what you think of the work so far on the first map i'm still on. not the official alpha 4, just the map demo.
Last Alpha Release From This Prototype. Now I Gotta Take A Break For Now! -Fixed Weapon Angles -Added 2 New Maps For Testing
Just A Test, There Is Only 1 Map To Try Out. More maps are on the way dont worry.
This is the first prototype for the megawad, you'll need to access the commands to get to the levels because the episode wont show up when you go to the...
A new prototype is up, have fun!, There is going to be bugs and glitches problemly, beware of that.