An ongoing project dedicated to updating and expanding the original Aliens vs. Predator PC FPS by Rebellion. Almost every model, texture, and sound in the game has been replaced. All of the multiplayer maps are updated with high resolution textures and new detailed models. In addition, the singleplayer maps have been revamped with high res textures, tweaked, or expanded.
AvP Redux Part 1
AvP Redux Part 2
Recommended Downloads:
Addons:
Predator Shuriken II No Predator HUD
Predator Weapons Pack Dark Predator
SADAR Mk II Predator 2
Blade Runner Blaster Maskless Predator
Wolf Predator Mask Classic Smartgun
Motion Tracker Disabled AvPRedux-ColonyCoop
Alien Motion Tracker AvPRedux-MassacreCoop
Nethead Alien AvPRedux-JungleXL-Night
Runner Alien AvPRedux-adam
AvPRedux-mult Predator Plasma Burner
Auto-9 Handgun
General Graphics:
New menu graphics, background images, episode title pictures.
Improved static for Marine night vision and Predator cloak in first person.
New high resolution burning graphic when player is on fire and for 3d explosions
Improved blood decals, lens flares, and other random particle effects
New High Resolution Marine motion tracker in HUD
Improved Alien vision
High resolution clouds
Models:
Every single model is replaced with new high poly, high detail models.
New Predator model with new weapons and features
New Alien, Predalien, Praetorian, Queen models and all resized correctly.
Multiple Marines with additional details such as light sources on certain weapons and shoulder lamps
New Facehugger
New Sentry Gun
Xenoborg replaced with Exosuit NPC
Every single HUD weapon replaced, including the Marine and Predator weapons and Alien claws/tail.
Sounds:
Nearly 100% of the sounds are replaced or redone. Everything from the Predator's shoulder cannon to the sound of Alien footsteps to the Marine's smartgun.
High-Resolution Texture Conversions:
Singleplayer:
Alien, Marine, and Predator campaigns + Bonus Missions completely re-textured
Multiplayer/Skirmish maps:
Stranded
Leadworks
Trapped
Meatfactory
Nostromo
Hive
Statue
Office
Subway
Jockey
Hadley's Hope
Compound
Sewer
Elevator
Massacre
Lab14
New Multiplayer/Skirmish Maps:
AvPRedux-Subwayride
AvPRedux-Slaughterhouse
AvPRedux-JungleXL
AvPRedux-Lockdown4
AvP2-Leadworks
AvP2-ALesserFate
Expanded Singleplayer:
Predator Campaign:
Waterfall: new starting area, entire map re-textured with various new model details and prop replacements
Caverns: various details, cocooned humans in hive area
Battle: Entire map is redone and expanded several times larger
Marine Campaign:
Derelict: various details, replaced Space Jockey model
Colony: various environmental details, new control room, lightning, new terrain outside of colony
Invasion: several new areas, new start section with friendly marines and sentry gun, hidden Queen chamber
Orbital: redone Predator ship attack, friendly marines at start. new space details such as planet Acheron and high res Tyrargo, hanging corpses
Alien Campaign:
Earthbound: new high res Milky Way and Earth props
Invasion: friendly aliens randomly spawn from starting hive area
Caverns: several friendly aliens scattered throughout the map
Tons and tons of bug fixes.
For a limited time (next 17 hours as of this post) GOG.com is giving away free copies of AvP Classic 2000. All you have to do is head on over and sign up for their Galaxy test. A key should arrive in your mail shortly.
Also, I decided to write easy step-by-step instructions on how to prevent those pesky crashes at the end of certain missions. This method should work for the vast majority of you:
I'm using Windows 7 Pro 64 bit and confirmed it 100% solved any issues.
It's finally here. The largest and most complete graphics overhaul and expansion ever attempted for any Aliens vs. Predator game is now available for...
After more than a year of development I can say with relief the AvP Redux mod is complete.
I felt like I haven't posted news in a long time and it turns out I was right. Tons of activity has been going on, including a new very exciting breakthrough...
It's been a few months since the last news post. Development on the next version of AvP Redux is still underway. With all of the models and sounds done...
Here is the second major public release of the AvP Classic Redux mod for AvP Classic 2000 on Steam. I never intended to share this with the public. It...
Here is the second major public release of the AvP Classic Redux mod for AvP Classic 2000 on Steam. I never intended to share this with the public. It...
This is my profile/saved game for Aliens vs. Predator Classic 2000. Every level including the bonus missions are unlocked on Director's Cut difficulty.
These are the original ingame full motion video messages that play throughout the singleplayer game, replacing the ones made by the Rebellion staff.
This is just a replacement for the original main menu music in Aliens vs Predator. It combines the opening title from Aliens by James Horner and the longer...
Its been quite a while, recently tried this again. What I was wondering is why the author didn't use the Aliens vs Predator 2010 Praetorian model. Since a few 2010 assets were used, would've been a good idea to use the 2010 model for the Praetorian as-well.
For those experiencing end-of-mission crashes, replace these files to their original (non-redux) version in avp_huds. This fix works for me.
-hnpc_civvie.RIF
-hnpcmarine.RIF
-pred_hud.rif
-marwep.rif
-Disk.Rif
-alien_hud.rif
and put in compatibilty mode Windows XP.
I reshade this mode:
Game still crashes after finishing singleplayer levels.
Does Redux allow LAN Multiplayer? (DirectPlay)
It should work on LAN. Nothing with multiplayer has been changed in terms of functionality, the author writes that you can use this mod with people who dont even use it.
Hello Mad_Max_RW. I would like to ask you something. I’m thinking about adding some praetorian spawpoint generators in the subway skirmish level. I was trying to use leadworks tool, but I did nothing. Do you know some others tool that can help? I must add that I’m using ubuntu 20.04.
Old comment but from what I remember, Mad Max used a older version of Windows and an original copy of Aliens vs Predator Gold just to get the tools working because they dont work on newer operating systems. With that said, I have a feeling getting those tools to run on ubuntu would be difficult especially since the tools are very niche.
I found out what is making the end of level crash:
It's the AvP Redux Models in the AvP_Huds folder: *
pred_hud.rif
marwep.rif
Disk.Rif
alien_hud.rif
Using the original AVP classic 2000 files fixed it for me.
A note: I am not playing the Redux Mod, I just tried using the AvP Redux Models add on here.
For those experiencing end-of-mission crashes, try to replace these two files to their original (non-redux) version.
It fixed it for me.
-hnpc_civvie.RIF
-hnpcmarine.RIF
(within "avp_huds" dir)
Hey, not sure if anyone'll see this, but has anyone noticed the marines in the Predator campaign look like a texture is overlapping with another? It's a bit distracting imo.