Alien Wave 0.5 including the first chapter of the Krona's Campaign, two Alien Survival maps, 5 new weapons modified from HL2, many musics and new sounds and many coding modifications !
ALIEN WAVE 0.5
FINAL RELEASE
MADE BY BIOKO
WWW.MODDB.COM/MODS/ALIENWAVE
So here is the final release of Alien Wave 0.5 including the first chapter of the Krona's Campaign, two Alien Survival maps, 5 new weapons modified from HL2, many musics and new sounds and many coding modifications !
Also, the final release is now running with the Orange Box engine, contrary to the beta release who was running with the Old Ep1 Engine !
Even if many bugs have been fixed, there is probably still few problems which will be fixed in the 0.6 release ! So if you spot one, report it to me on bioko.xo@gmail.com !
Thanks for your interest !
CREDIT
Alien Wave is made by BIOKO (Coding/Texturing/Mapping/Scripting/Sound Editing).
Custom Props : Ill Hanger
AF80 Weapon
Model : Ankalar
Texture : Teh Snake
Sounds : Futon
Animations : Ultimate Bastard
Compile : Ultimate Bastard
Striker Weapon
Model : W1LLDAB3AST
Textures : Cigano
Animations : Ultimate Bastard
Compile : Ultimate Bastard
Sounds : Valve (sorry)
MP7 Weapon
Model and UVs : Schmung
Skin : the_tub
Compile : Sober
No any weapons skins was made by me (Bioko) ! The credits goes to their respective authors, however it's me who coded their new features.
There isn't yet the new alien model, I'm thinking about adding it on a version 0.55 ...
I will soon explain the reason why it's take so much time in a new.
Hey, that's nice!
I liked the survival part, however I didn't succeed to kill the first ant guard. I like the sound of colt and the way it shoots! I like the new shotgun! There is not enough ammo in the survival, so I was running with a crow bar. I can only once take pistol ammo in a box.
As for campaign, the sand is too bright, I can hardly see its geometry. Then if have activated the second generator and didn't know where to go next...
But in whole it's nice job!
This shotgun cant work of my hl2?