Alien Infection is a mod that I got the idea for after playing different horde type game modes. The infected civilians that you have come in counter with in the Crysis 2 campaign now have zombie like properties (not cliche or anything huh :D), but there's a major twist to the gameplay. Instead of just fighting endless waves of zombies, combat will be very mixed up. Switching from zombies, to Aliens, to both, and to massive boss battles, you'll always have to be on your toes. Strategy will have to change nearly every round. On top of that I've come up with some ideas such as nanosuit perk machines, and a whole lot of other useful suprises. I admit that I am very new to modding Crysis and have been secretly working on this in my spare time (I don't get much with school and other obligations) for quite a while (including the learning curve). I feel like I finally have enough done to showcase (I also think the rest won't be hard to complete).

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Thanks to everyone that has supported the mod. I am trying my hardest to find a team of dedicated people to help finish it.

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Realistically I am not going to get this mod to a point that satisfies my expectations without a hard working team backing me. If it fails to deliver I'll be heartbroken. I haven't gotten a sufficient amount of time on my hands to finish it alone and make the July release I was shooting for. The mod is not dead and I am still working on it from time to time, but at this point and time I can't be sure when it will be finished. I felt it would be unfair to all of the supporters to leave you guys uninformed on the mods current status. I guess the best thing to say is it will be done when it is done. I will try my hardest for this not to turn into another Duke Nukem Forever scenario. In the meantime I will be searching out a team of talented people to bring their own creativity to the mod and hopefully finish it faster. I'm really sorry. I will strive to not let you down.

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nightovizard
nightovizard - - 1,462 comments

Im sure that when crysis 3 apperas, there will be more people moding it than now, and since it uses the same engine, it wouldn't be a problem (And you know, it has more apocalyptic look, jungle on the city, lakes... Maybe the props fo using on the environment fit more with the mod)
Anyway, go doing some things and thinking on ideas and hope you actually can find a team :)

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