In this mod, I will be looking to overhaul the vanilla game, step by step. This is a beta WIP and I intend to have a release after each stage or version is completed. New units, features, regions, and gameplay from multiple mods and communities awaits!

Post feature Report RSS ahowl11's Vanilla Enhancement Mod v2 - Egyptian Makeover

In this version of the mod, Egypt is remade into the Ptolemaic Empire, the ReallyBad AI battle script is added, and 3 new regions have been added.

Posted by on

Tired of playing vanilla with Bronze Age Egyptians? Well, the problem has been solved!

In this edition of my enhancement mod, I focused almost exclusively on remaking Egypt into the Ptolemaic Empire. It is a must when you are trying to enhance the vanilla game, and quite frankly I'd like this to be pretty historical, not a blend of fantasy and history, or a time-warp.

Ptolemaic Phalanx Ready

The Ptolemaic Phalanx awaits orders


With this version, you will receive the following:

-ReallyBad AI script for battles (this is largely untested, but it has popular demand in the community, because apparently it does a good job of making battles harder. I'll be testing myself, but please give feedback on it!)

*To activate the script, when the campaign starts, select a settlement, then click on the advisor. Then check your treasury to make sure that 1 denarius has been added to your treasury. If you exit out to start/load another campaign, before you do, click the '?' button in the menu and it will terminate the script. Otherwise you'll need to restart the game!*

- Egypt completely overhauled to Ptolemaic Empire. From the units, to the culture, names, sounds, and icons, there is nothing 'Egyptian' about this faction other than the location it starts in.

Ptolemaic Egypt with new Strat C

Ptolemaic Egypt with new General/Captain designs


- 3 New Settlements: Hippo Regius, Aleria, and Iconium. The first two are for Carthage and the latter is for the Seleucids.

- New Greek Officer for all Greek factions, including the Rebels.

- Rebels now have a Greek Standard Bearer

- Militia Hoplites now have shirts!


- Historical Battle of Raphia updated to accommodate the Ptolemies


THE NEW PTOLEMAIC EMPIRE FACTION ROSTER & RECRUITMENT

Example: Vanilla Unit - New Unit

BARRACKS

Tier 1: Nubian Spearmen - Militia Hoplites

Tier 2: Nile Spearmen - Levy Pikemen

Tier 3: Desert Axemen - Phalanx Pikemen

Tier 4: Pharaoh's Guards - Royal Pikemen

RANGE

Tier 1: Slingers & Skirmishers - Peltasts

Tier 2: Bowmen - Archers

Tier 3: Pharaoh's Bowmen & Onagers - Onagers

Tier 4: Heavy Onagers - Heavy Onagers

STABLES

Tier 1: Desert Cavalry - Militia Cavalry

Tier 2: Nubian Cavalry - Greek Cavalry

Tier 3: Nile Cavalry & Camel Archers - Companion Cavalry & War Elephants

SMITH

Tier 1: Egyptian Chariots - N/A

Tier 2: Egyptian Chariot Archers - N/A

PORT

Tier 1: Bireme - Bireme

Tier 2: Trireme - Trireme

Tier 3: N/A - Quinquereme

GENERAL

Pre-Marian: Egyptian Chariots - Greek Cavalry

Post-Marian: Nile Cavalry - Macedonian Cavalry

OTHER

Tier 1-6 Peasants (Egyptian) - Peasants (Greek)

Ptolemaic Faction Roster


The new Ptolemaic Unit Roster (excluding Peasants, who are campaign only)

CREDITS

My main source for unit textures and unit cards was from the mod 'The Hellenic States' or 'THS' made by comrade_general. Other units were redone by my good friend Lanjane. The officer, is from a Russian mod, Barbarians Revenge, they have done an amazing job with their units.

The 3 new cities were taken from the Vanilla Balance Mod, made by Barbarossa82 on totalwar.org

The ReallyBadAI Script was made by Germanicu5 and it was intended for M2TW. Again, this is experimental, I am not sure how it will work with RTW.

I want to thank uanime5 for everything he does to help, Lanjane for his amazing art skills, suppanut for his mapping genius, comrade_general for all things re-coloring, and my friends on slack who give feedback, advice and ideas.

Download

Enjoy!

Comments
expansion80
expansion80

does it matter if we don't start the script cause chances are im probably going to forget to activate it like 50% of the time also does the Egyptian change affect the Battle of Raphia?

Reply Good karma Bad karma+1 vote
ahowl11 Author
ahowl11

When you click on a settlement at the beginning of the game, the advisor will appear, just click on her and it’ll start. Raphia is updated yes!

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Rome: Total War - Alexander
Developer
ahowl11
Contact
Send Message
Homepage
Twcenter.net
Release date
Mod watch
Follow
Feature
Browse
Features
Report
Report
Share
Related Games
Rome: Total War
Rome: Total War Turn Based Strategy
Related Groups
ahowl11
ahowl11 Developer