This mod adds new ships, inland locations and several new features.This mod is updated to version 4.0 - the last official update for this game.
Mod Content:
Ships:
- 9 New Ships Added:
· Light Sloop - fast modestly armed military vessel. (one mast)
· Sloop Of War - fast heavily armed military ship. (two mast)
· Xebec - fast heavily armed military ship. (three mast lateen rig)
· Barquentine - Lighter Barque with good cargo capacity. (three mast square rig)
· Grand Caravel - Outdated Trader Ship, but good mileage and durability. (three mast square)
· Brig- Royal Navy Variant. (three mast square/lateen rig)
· Light Frigate - Fast and modestly armed frigate. (three mast square/lateen rig)
· Heavy Frigate - Decently fast and heavily armed frigate. (three mast square/lateen rig)
· Replaced the stock Lineship with a new model. (three mast square/lateen rig)
- Ships statistics have been rebalanced to accommodate the new ships.
- All ships now have historically accurate cannons.
Music/Sounds:
· Made five new different sound schemes based on the old version of mod (Original, Mod Content, Epic Music, All Music, No Music). NOTE: Mod Content will be the default scheme. A "Music Options Key" text document will tell you which scheme equals which labeled button (trust me you'll need it).
· Added unique sounds to cannon fire {Small (8-12pdr), Medium(16-24pdr), Large(36-48pdr), Mortar (92pdr)}.
· Re-mastered "cannon reload" (Left, Right, All) and "reload cannon with ___ shot" sounds for historical accuracy. Courtesy of Age of Sail II: Privateer's Bounty.
Videos:
· Logo Videos Return (1C Logo Removed, Akella Logo given sound, Playlogic Logo)
· Added new videos (PiratesAhoy.net Logo and Mod Intro)
· Changed order of videos in Seadogs.c to accommodate 4 videos (Playlogic, Akella, Pirates Ahoy, Mod Intro)
Ablilities:
· Waste Gold at Brothel - Visual content removed.
· Use the bank and take on debt.
· New cheat (bestglass) for exquisite spyglass.
Game/Bug Fixes:
· Some English Showing in Russian.
· All Patches up to 1.5 added to the supermod.
Acknowledgements:
· Danny2007 for patch combination and language bug fixes.
· CyberOps for Abilities column and Brig (royal navy).
· Captain Blackfleet for source EXE for sound scheme changer.
· Modder01 for new videos, new music, new sounds, new ships, historical accuracy, ship balancing and code fixes.
-TheBlackKnight for Historical Flags
NOTE: Add credit, when applicable, to any person who adds to this mod.
Version 3.5 Changelog (added contents of version 3.5)
- Fixed storyline error with Bloody Michelle and escort ship. Escort now renamed "Le Mona".
- Added Historical Flags:
-English: Red naval ensign with St. George's cross
-French: Blue and white fleur-de-lis royal ensign
-Spanish: Burgundy cross
-Dutch: Horizontal tricolor with West India Company markings
-Smugglers: Stock AoP flag
-Pirates: Worn skull and cross swords flag
- Changed ship descriptions and ship type names. Now closest to British rating/type naming system used in 16-17th centuries.
- Added more church music, desert island music and town themes.
- Made unique Swords (Astralaid) and Guns (Duelist's Dream) do better damage.
- Increased damage for musket/musketoon
- Increased charges for Duelist's Dream (Now 4)
- Now made minimum ranks for spyglasses.
- Made Blunderbuss more common to receive and is no longer unique. Increased damaged also.
- Made/Re-mastered unique sounds for every cannon type.
- Made more historical references to unique swords and guns in the game.
- Re-mastered historical accuracy on ships.
- Remastered cannon sounds and reload (unique for every cannon and two schemes for reload)
- Drunkard quest in Bridgetown tavern remastered
- Greetings from townsfolk are simpler and more understandable
Changelog v4.0 (Added Contents of Version 4.0):
- Added COAS Dutchman (flyingdutchman1(GOF ERAS))
- Edited stats for COAS Dutchman - Same HP as a manowar with 92pdr mortars.
- Edited starting ship for Beatrice and Blaze Sharp - Both get a Sloop.
- Edited starting money - they both get 40,000 gold.
- Made 7z file a self extracting archive.
- Replaced schooner (ColonialSchooner(GOF ERAS))
- got sailorspoints for all ships
- revamped dialog
- revamped voice files
- added EasterEgg in files (bonus videos)
- added better 8 and 12 pounder gun sounds
- added Dutchman encounter quest
- Fixed some English showing in Russian and French
- Replaced "all music" scheme with a custom music scheme from COAS (classical music mod)
Ask yourself the following 5 questions:
1. Why should I download this mod?
2. When Is the New mod available?
3. Is this the full version of the game?
4. Does this make my game work smoothly?
5. Will it be updated?
The 5 answers are:
1. This mod is an evolution of the previous supermod designed to stabilize AoP and make it more enjoyable to play.
2. The Mod is Available now.
3. No this is not the full version of the game. This mod is compatible with the original 1.4.1 game disc available here:
Amazon.com
4. This game still does have some irreversible problems. This game has a bug in enemy surrender dialogue that CTD's without warning. The game is quirky/CTD on first start-up (Workaround- disable User account control for that application). The Audio can sometimes stack up eventually causing a CTD (Workaround - save game when you hear stacked music and restart the application).
5. Planned updates are as follows with version numbers:
- v3.5 = Bloody Mischelle/storyline fix and new music for towns and church (released)
- v4.0 = Application Installer (released)
Mod Includes:
Ships:
- 9 New Ships Added:
· Light Sloop - fast modestly armed military vessel. (one mast)
· Sloop Of War - fast heavily armed military ship. (two mast)
· Xebec - fast heavily armed military ship. (three mast lateen rig)
· Barquentine - Lighter Barque with good cargo capacity. (three mast square rig)
· Grand Caravel - Outdated Trader Ship, but good mileage and durability. (three mast square)
· Brig- Royal Navy Variant. (three mast square/lateen rig)
· Light Frigate - Fast and modestly armed frigate. (three mast square/lateen rig)
· Heavy Frigate - Decently fast and heavily armed frigate. (three mast square/lateen rig)
· Replaced the stock Lineship with a new model. (three mast square/lateen rig)
- Ships statistics have been rebalanced to accommodate the new ships.
- All ships now have historically accurate cannons.
Music/Sounds:
· Made five new different sound schemes based on the old version of mod (Original, Mod Content, Epic Music, All Music, No Music). NOTE: Mod Content will be the default scheme. A "Music Options Key" text document will tell you which scheme equals which labeled button (trust me you'll need it).
· Added unique sounds to cannon fire {Small (8-12pdr), Medium(16-24pdr), Large(36-48pdr), Mortar (92pdr)}.
· Re-mastered "cannon reload" (Left, Right, All) and "reload cannon with ___ shot" sounds for historical accuracy. Courtesy of Age of Sail II: Privateer's Bounty.
Videos:
· Logo Videos Return (1C Logo Removed, Akella Logo given sound, Playlogic Logo)
· Added new videos (PiratesAhoy.net Logo and Mod Intro)
· Changed order of videos in Seadogs.c to accommodate 4 videos (Playlogic, Akella, Pirates Ahoy, Mod Intro)
Ablilities:
· Waste Gold at Brothel - Visual content removed.
· Use the bank and take on debt.
· New cheat (bestglass) for exquisite spyglass.
Game/Bug Fixes:
· Some English Showing in Russian.
· All Patches up to 1.5 added to the supermod.
Acknowledgements:
· Danny2007 for patch combination and language bug fixes.
· CyberOps for Abilities column and Brig (royal navy).
· Captain Blackfleet for source EXE for sound scheme changer.
· Modder01 for new videos, new music, new sounds, new ships, historical accuracy, ship balancing and code fixes.
NOTE: Add credit, when applicable, to any person who adds to this mod.
INSTALLATION:
Copy the "Age of Pirates: Caribbean Tales" and paste it in the following folder:
32 bit Operating System: C:/Program Files/Playlogic
64 bit Operating System: C:/Program Files (x86)/Playlogic
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on GOG, this game is called Sea Dogs: Caribbean Tales. This means that this mod should be compatible with that game as well, right?
I own the GOG version of he game (called Sea Dogs Caribbean Tales) and confirm that this mod works fine with it.
does this make the main gal blonde instead of red? because shes been dyed.
historical mod with unique swords and guns ......
Hi, im new to this game. after seeing the trailer video, im starting the game download. My question is, do i have to patch the game to make this mod work or can i start the mod in its default version? if not, what is the current game patch so i could find a patch to this one. :D
Does this MOD include the content from Gentlemen of Fortune?
If not, can they or should they be installed together? Thank you.
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