After the war is a mod that take place after the events of iron plague, when the last war ended. After some peace time the 5 kingdoms expanded their military in case of a future war against each other and developed many new strategies making the battles more interesting than ever. The mod aim to bring new balance to the game with new unit interactions between each other. It is now a revisited, but still close to crusade balance with many more possibilities since all units have now strengths and weaknesses against certain type of units. Many new unit types make their apparition like wood, stone, steel, demon, skeleton, etc which enhance the strategy possibilities compared to the old model with few unit types which led to very little interactions between units.
A new AI for the after the war mod to make solo/coop game vs AI more interesting!
.AFTER THE WAR AI.
Install it like any other mods.
Make sure that no other custom AI are activated.
This AI is a lightly edited version of the excellent none cheating extreme AI.
It can escort its builders, attack with medium to big sized armies, know how to deal with heavy defended base and will try to build the most efficient units for the job.
■ aramon, veruna and taros should have even less chances of building T1 defense early on.
■ Taros may rarely build some suicide flies.
■ minor modification to defensive building. aramon will build less T1 defense early on to save mana.
veruna will start to build T2 ground defense. (was set to 0.)
Made by WhiteHammer.
Edited by AKO for the after the war mod.