Afrikafeldzug transforms the muddy fields of normandy into the barren deserts of North Africa. Changing the theatre of War and the style of play. Afrikefeldzug strives for both realism and fun; hoping to find a healthy compromise between the two. Not only are there new mpas, but every unit has been reskinned and gameplay has been tweaked.

Vehicles give cover to nearby infantry but damage anything nearby when exploding. Use such a tactic if you deem the risks worth it.

The general gameplay hasn't changed though, you still capture strategic points and such.

This time around you can control 3 armies, The dreaded Afrika Korps, The British 1st Army or the US forces. Each has their own style of play and beuatifully textured units, (Thanks to Halftrack and Brother Mattias).

Afrika Korps

These guys have a variety of light vehicles and strong assault infantry. They can call in support from three command trees. Their access to a wide range of light vehicles allows them to quickly overrun and encircle enemy positions, and their command trees help supplement this with uniquetactical oppertunities like being able to build defensive artillery or to all the Elite Fallschirmjaeger onto the battlefield.
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Mechanised Doctrine
Luftwaffe Support
Defensive


British Army

The British command rugged; determined troops and have access to some impressive armour. They can also call in support from three reworked command trees. Their main advantage however is their strong backbone of infantry, supported by powerful armour. Their Sherman Tanks and Priest Artillery can pound any foe into submission. Whilst their veteran rifleman destroy enemy infantry with ease.
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Special Forces
Infantry
Artillery

American Army

Now the American army hasn't been changed nearly as much as the others, they've only been changed where certain things didn't make sense (No Pershings for example). Their three command trees are mainly vanilla.
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Infantry
Airborne
Armour

The general gameplay hasn't changed though, you still capture strategic points and such.

- Mod Team -

* Colonel Temp | Project Lead, 2D Art, Coding
* Edruken | Story Writer
* LeonNet | Mapper
* Brother Mattias | Skinner

Retired members:
FiffA, Halftrack, Kyranzor

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AfrikaFeldzug group

News

The Afrikafeldzug now has a group where team members and fans alike can get together. At the moment of writing this, I'm the only member so feel free to join and upload any screenshots or similar media.

Also, the American vehicle skin pack should be arriving soon, it will contain the US skins shown in the screenshots and a few more that haven't been revealed yet.

Moddb.com

Version 0.61

Version 0.61

News

Verson 0.61 of the Afrikefeldzug mod should fix a few of the bugs. All 3 races are playable and there is a readme included. The US vehicles don't have...

Post comment Comments  (30 - 40 of 72)
hernani_l
hernani_l - - 39 comments

this should cover the afrika korps + italian army against the brits and the free french forces. i'd like to see that! yeah

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SfcRock
SfcRock - - 292 comments

ya know if your ever going to add new units for british you should add the Crusader

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Lt-Stroud
Lt-Stroud - - 175 comments

cant wait til next release

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CundC
CundC - - 82 comments

this mod is unbalancing,
the tiger has been killed by the firefly with one hit and the firefly has been killed with 10 hits from the tiger.
HMMMM??? WTF!!
I play preferably the Blitzkrieg Mod, and it looks better.
Good BYE

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Lt-Stroud
Lt-Stroud - - 175 comments

is there any way to get the german skin pack?

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VonMonkey
VonMonkey - - 18 comments

Ben very long time since we heard anything news on this great mod. Can we get an update if its being worked on, thanks.

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VonMonkey
VonMonkey - - 18 comments

So is this mod now dead or what?

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Colonel_Temp Creator
Colonel_Temp - - 18 comments

It isn't dead though there won't be any releases for a long time, sorry.

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VonMonkey
VonMonkey - - 18 comments

whats the word on this great mod, haven't heard any news about it. it looks awesome.

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HamzaRasol
HamzaRasol - - 1,030 comments

where should i unzip the rar. file!

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