Afrikafeldzug transforms the muddy fields of normandy into the barren deserts of North Africa. Changing the theatre of War and the style of play. Afrikefeldzug strives for both realism and fun; hoping to find a healthy compromise between the two. Not only are there new mpas, but every unit has been reskinned and gameplay has been tweaked.
Vehicles give cover to nearby infantry but damage anything nearby when exploding. Use such a tactic if you deem the risks worth it.
The general gameplay hasn't changed though, you still capture strategic points and such.
This time around you can control 3 armies, The dreaded Afrika Korps, The British 1st Army or the US forces. Each has their own style of play and beuatifully textured units, (Thanks to Halftrack and Brother Mattias).
Afrika Korps
These guys have a variety of light vehicles and strong assault infantry. They can call in support from three command trees. Their access to a wide range of light vehicles allows them to quickly overrun and encircle enemy positions, and their command trees help supplement this with uniquetactical oppertunities like being able to build defensive artillery or to all the Elite Fallschirmjaeger onto the battlefield.
Mechanised Doctrine
Luftwaffe Support
Defensive
British Army
The British command rugged; determined troops and have access to some impressive armour. They can also call in support from three reworked command trees. Their main advantage however is their strong backbone of infantry, supported by powerful armour. Their Sherman Tanks and Priest Artillery can pound any foe into submission. Whilst their veteran rifleman destroy enemy infantry with ease.

Special Forces
Infantry
Artillery
American Army
Now the American army hasn't been changed nearly as much as the others, they've only been changed where certain things didn't make sense (No Pershings for example). Their three command trees are mainly vanilla.

Infantry
Airborne
Armour
The general gameplay hasn't changed though, you still capture strategic points and such.
- Mod Team -
* Colonel Temp | Project Lead, 2D Art, Coding
* Edruken | Story Writer
* LeonNet | Mapper
* Brother Mattias | Skinner
Retired members:
FiffA, Halftrack, Kyranzor
The Afrikafeldzug now has a group where team members and fans alike can get together. At the moment of writing this, I'm the only member so feel free to join and upload any screenshots or similar media.
Also, the American vehicle skin pack should be arriving soon, it will contain the US skins shown in the screenshots and a few more that haven't been revealed yet.
Verson 0.61 of the Afrikefeldzug mod should fix a few of the bugs. All 3 races are playable and there is a readme included. The US vehicles don't have...
This mod is dead I know. If your gonna work on a mod work on it instead of just leaving it all incomplete cause you just wasted your time doing that.
Even the last update was 11 months back and no update. Are you people mad?
You can't do that. Waste your freetime on some freaking goal and not make use of it. Not cool.
This mod is dead. No updates no nothing has came out ever since I've checked back as a guest. This mod is dead.
Man If you modders are gonna create a mod work on it instead of just leaving it incomplete in there. It ain't gonna work that way. No sir. The purpose of creating a mod is to make the game more enjoyable. You can't just leave it incomplete forever and then everyone going to believe that the mod is dead. Thats just plain mad. Waste of time.. If you don't want to create the mod don't do it. Its that simple.
Well Once again this mod is dead. Ever since I've checked back No updates at all. Whats the point of creating something when your not gonna make use of it? NO POINT!!
Anyways sorry for the inconvienience of this. I have no idea why this mod is dead. These things happen WHEN THEY SHOULDNT!
hire2for1
How do I play this Afrikafeldzug mod? I don't really get how to open it up and get the new factions.
never mind, this mod IS dead.
This Mod is killed.
the mod is dead guys there won't be an update, or release
Mod DEAD?
this mod is DEAD
colonel_temp, is this still being worked on???