The Advance Wars Mod is a mod for Command And Conquer: Generals: Zerohour. It is loosely based off of the Advance Wars series the units, characters, and story will be completely original, but the art style, and simple game play mechanics will remain intact.

In the first public release there will be:
- 10 new units total.
- 4 new civillian and millitary tech buildings.
- A new campaign complete with pre-mission and in game cinematics.
- New multiplayer maps.
- New gameplay mechanics with greater emphasis on having all 7 combat units work in a rock paper scissors fashion.

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Release I, Easy as 1, 2, 3?

News

(I just posted the image without the article last, here is the information that was meant to go with it)

This is the first news post and essentially the launching of the Advance Wars mod.

As the name suggests, this mod is loosely based off of the advance wars series. Although there will be many similarities between this mod and the advance wars series, the units, characters, and story will be completely original, but the art style, and simple game play mechanics will remain intact. There are currently 9 units planned to be ready for the first public release of this mod, with the possibility of more units being added after that date.

The first unit that will be released, in this update, is the "Goliath Tank" or more simply referred to as, the Heavy Tank. The Goliath tank was developed for the sole purposing of going toe to toe with enemy tank battalions. This tank is slow, heavy, and armed to teeth. The Goliath Tank can absorb and dish out more damage than any other unit on the battlefield and can do so at a longer range than the standard version of any other tank. Its main drawbacks are, it's slow firing speed, low manoeuvrability, and slow turret rotation making it susceptible to well executed flanking manoeuvres, and a very poor offensive unit.

Although not textured, you can get an idea of what it might look like from this work in progress shot of the Goliath tank. :)

Since this mod is just in it's beginning stages, we need a team of talented staff to help see it through until its completion. We currently need modellers, texture artists, concept artists, ini coders, mappers, and a cameo artist, if you are, or know anyone who would be interested in helping out with this mod please apply in the appropriate thread in the Open Jobs section of the forum. If you help in any of those areas this mod of course needs loyal fans to support this mod. ;)

In the next update, expect info and possibly a screenshot of the "Ostrich Tank", an update and perhaps a release of the website, as well as background info on the world in which this mod takes place, with a few bits of info on the story and hopefully the announcement of a few new team members.

Post comment Comments  (10 - 20 of 36)
TheCultGuy
TheCultGuy - - 3 comments

I think this is icredible what you are doing. Command & Conquer Generals AND Advance Wars both in one? This could possibly be the best mod ever! I am looking forward to the full release. Good luck with the full version!

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nadanova
nadanova - - 155 comments

I think this is gonig to look dead cool.

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Cryptex
Cryptex - - 500 comments

Like mobs, only 50 of them at a time. And bigger guns.

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Cryptex
Cryptex - - 500 comments

Instead of just building single, over-powered troops at a time, they should be built in small squads of 5, like in the games. And for bigger units, like bombers and battleships, they are built as 1 unit. i don't know how they damage should be like though.

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Cryptex
Cryptex - - 500 comments

Ok. Ive got a PR Manager job for two other mods, so its pretty much a hobby.

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Mister_Ninja Creator
Mister_Ninja - - 11 comments

nope. but the next update will come with a request for a lead beta tester. That is still a few weeks away though.

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Cryptex
Cryptex - - 500 comments

Do you guys need a PR manager?

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Mister_Ninja Creator
Mister_Ninja - - 11 comments

the box art has anime style characters, a tank with an incredibly short and wide barrel. The cut scenes where they show the fighting have to fat to be real planes, tanks and even artillary with incredible short barrels. The guns on ships are excessively large and have no visible means of rotation...

Imo advance wars is definetly cartoony and is not that way only because it is restricted to the 2-d realm.

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Mister_Ninja Creator
Mister_Ninja - - 11 comments

Q: Is the storyline going to resemble the Nintendo games?
A: "The units, characters, and story will be completely original," - About
I found the advance wars stories incredibly stupid. "Lets gather up all our friends and go fight black hole! lol!" The story will take place in a different world, with different units, and different characters. The gameplay will aim to be simple like advance wars gameplay and the units will be meant to look cartoony,

Q:I'd love to see the Black Hole army modelled.
A: You wont see that happen in this mod.

Q: will the Generals power be similar to the Powers/Superpowers that the Advance Wars characters recieve?
A: That information has not been released yet, (it will be eventually.) but once again, this mod will be vuagly based on the advance wars series, not a copy and paste of it.

Q: I'm just wondering if you are planning to be overly faithful and rely on the games a lot.
A: No this mod will only vaguely resemble the advance wars series.

Btw, this mod now has a coder! :D woot. and feel free to sign up on the forums guys. ;)

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Cryptex
Cryptex - - 500 comments

I think the Black Hole army would look great, or you guys just going to follow the first Advance Wars game?

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