Additional Ai Mod v1
Full Version 2 commentsLook summary. Installation guide - move INI and Scripts folders to the Data folder with the replacement.
Hello everybody! I present to you my mod - Additional AI mod. Version 1.0 Firstly, I would like to thank the C & C Labs Mod development team for their Advanced Advanced AI mod. Since my mod is based on it and is an addition to it. The first version of Additional AI has the following changes: 1. All changes from Advanced AI mod. 2. Improved the bot on all the difficulties. 3. All bots build more buildings. Write comments and suggestions about this mod. Also, if you find a bug or flaw, also report, we will try to fix it. Enjoy!
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Look summary. Installation guide - move INI and Scripts folders to the Data folder with the replacement.
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I install zero hour from Steam, and this AI Mod is terrible for me. Everything was good before I added the files into the folders.
Pros:
- More buildings from bots
- more bots now capture those oil buildings (money)
Cons:
- Colors are messed up (Now I know why zero hour gameplays in Youtube have terrible colors)
- China Infantry used to be a bad ***, now it's like an easy mode even in a hard level difficulty. It's broken.
- Less fights now. ( I am referring to hard mode)
I tested this on Death Valley with 5 games. I didn't like this AI mod feature AT ALL.
best mod thanks
Personally, I think this is the best AI mod available for Zero Hour. Fixes the flaws of the enhanced Advanced AI mod, but allows the same improvements, and implements some interesting different tactics. The USA AI will also capture buildings, which they didn't do very reliably in the last versions of the enhanced Advanced AI.
It could be improved, but I think it's pretty solid. 10/10
It gives an error( Mismatch) when we play online!!!
please help
There are videos on youtube on how to resolve this error.
I really like this mod but the problem i have with it is that Medium AI is also affected by the mod - just like advanced AI mod. Is there a version of this mod where only the Hard AI is affected?
Better than standard AI by a long way, however, having done a few test matches, AI vs AI, vanilla USA seems to be much, much better than both vanilla China and vanilla GLA. This is with both the unofficial 1.06 patch and on stock 1.04, USA just wrecks them.
Vanilla China vs vanilla GLA on the other hand is basically a war of attrition, which is kind of how it should be and China just about came out on top.
I've seen a USA hard army take two scud storms one after another and still steamroll a hard GLA base with ease a few minutes later. I've also watched 2 hard USA vs 3 hard GLA. It was 4 particle cannons being used against 3 bases vs 6 scud storms being used against 2 bases. And guess what? USA only went and won anyway.
I'd recommend tweaking USA (vanilla at least) so it is more balanced. Otherwise, single player skirmish games will be one sided with either USA's coming out on top in all free-for-all's or the team with the most USA sides winning.
Is it compatible with other mods?
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i use mods like reborn 4, will this change them as well?
i mostly play the reborn 4 mod and i would really like it if this mod changes that too, how the AI behave that is.