This game, based on the graphic engine of arch-known DOOM, gives us an opportunity to experience in the first person as Dwayne Hicks, the rescue mission of settlers from Hadley's Hope as occurred in the film by James Cameron: Aliens return. The game, for the moment consists of only a demo with a couple of detailed and claustrofóbicas missions (LV-426 and Defence Orbital) that give us a few hours of game packed with action and suspense worthy of the movies. While the game is inspired by the films also will provide missions beyond them, a dash worthy of such fame but hopefully you will enjoy it. This was created by Oriol Comerma (Deimos Anomaly).

Description

New features: New textures, Aligned and fixed missing textures, New areas on the first map (E1M1), New areas on the second map (E1M2) /extended gameplay, New areas on the third map (E1M3) /extended gameplay, New areas on the fourth map (E1M4), New graphics and decorations and New music.

Preview
ACM 2014
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Object941
Object941 - - 10 comments

Excellent mod!, the sounds and lights create the perfect ambiance,and the music is great and the aliens are very well made. Great job. Have you made any other mods for doom?

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Guest
Guest - - 689,337 comments

i miss the motion tracker

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CONTRAmage
CONTRAmage - - 2 comments

if i was a keeper of the golden cacka demon award id give this one a platinum :)

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mike100200
mike100200 - - 1 comments

When I play it on gzdoom frame ate drops and the game lags a lot

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Guest
Guest - - 689,337 comments

Fantastic mod. I don't think the Doom engine has ever seen a better rendition of Hadley's Hope. My only major criticism is the absence of motion tracker. A (180 degree) motion tracker is a must for any Aliens game. Of lesser importance, some location based damage could potentially be really cool for the aliens (look towards the recent Aliens TC reboot).

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spammenon
spammenon - - 21 comments

Out of all the Aliens mods out there, this one looks and feels the best to me. The lighting, atmosphere, and the aliens just feel right. I love that the maps are actually quite complicated and really keep you on edge. The other Aliens mods may look better is some ways but they really cheapen the aliens by spamming them all over maps. This is a true survival horror mod. I really can't overstate how good this is.

I really hope you'll consider creating more or updating this. I would love to see motion trackers and proper co-op/survival support for multiplayer on Zandronum because scripted events tend to work incorrectly in multiplayer.

Anyway, this really is the best Aliens mod for Doom yet.

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NoOne_Tride
NoOne_Tride - - 17 comments

I tried many gzdoom versions, on some the light doesnt show up, some dont event start the mod and on some the flashlight flickers (ex. v.1.9.1 or sth). 1.5 and 1.6 which are said to be working crash the game (no delay error). Any solution?

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ZDL
ZDL - - 156 comments

Listen Up Marine...

We have an update on Aliens ACM, after permission was granted from the Badass Deimos Anomaly, we started work on the coop optimizations, shader lighting and weather systems fix. This is the ZDL Edition of LV-426 colony map and chapter.

Nzdoom.net

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eviltechno
eviltechno - - 502 comments

thanks man

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Guest
Guest - - 689,337 comments

Is there anyway this could run on chocolate doom?

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softwardia
softwardia - - 54 comments

it uses gzdoom features such as custom actors, dynamic lighting, slopes ect. it will not run on chocolate doom

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