ABR COP MOD


ABR COP MOD is a global (audio\video\gameplay) survival overhaul with vanilla story and quests. More enemies, less freebies, not sellable looted weapons. Most of the used mods were reassambled to create a seamless experience.

Disclamer:

This mod provided to community totally free as it is. The authors are not responsible if this mod does not meet your personal expectations. This mod will not be taken apart or changed until authors will decided it should be.

If you unpack the mod and make your own tweaks, you will not receive any support, we will not fix your bugs, if you want to mod this mod, mod it yourself alone.

BE SURE TO READ THIS IMPORTANT INFO

ABR Mod



Features

Gameplay:

•This is a Global Survival Overhaul.
•Story dificulty is not a joke, it's a good starting point.
•If mission says ASAP, it means ASAP to avoid possible vanilla bugs.
•Make hard saves via ~ save [name of save without brackets] enter.
•Hard saves will help, when saves get corrupted (rarely) and you will have to replay.
•Last Evac mission in Pripyat should be played without quicksaves.
•You can't sell looted weapons (only reward or stashed ones).
•Stashes are greately reduced, all of them are given as a reward.
•Reload found guns, collect ammo, consumables, addons, mutant parts and artifacts.
•NPC's give more money only for ammo, less for everything else.
•You start with a few consumables, hunting shotgun and without outfit with 2500.
•An upgraded coat and gasmask can be found on Zaton.
•You can get free echo detector for the quest.
•Hard lock on Zaton until you invistigate all three helicopters.
•Helicopters are guarded. You need to plan your actions and equipment.
•Use covers against psy mutants, use high rocks against other mutants.
•Use covers when you encounter armed enemies. NPC's shooting as good as you.
•There are much more mutants and monolith forces are present on Zaton and Jupiter.
•Use grenade launchers against dangerous or big mutants (Nimble's .338LM sniper rifles).
•Zaton is area of light armour and low tier weapons.
•You can order unique hi-end weapons and armours (a quest one too) from Nimble on Zaton.
•Jupiter Underground mission to get to Pripyat will unlock all Zaton trader stock.
•Jupiter trader stock updates if you help Duty or Freedom.
•Help both Duty and Freedom twice to unlock almost all Jupiter Trader stock.
•Jupiter Underground mission will unlock heavy equipment for Jupiter Trader.
•If suddenly you can't move, don't forget you have weight limitations.
•Message from guider in Pripyat is your last chance to visit Zaton and avoid some bugs.
•Some weapons and outfits skins are added to add a variety.
•Weapons can't be rechambered, outfits have no healing upgrades.

Audio:

•Extended ambient soundtrack with best tracks from S.T.A.L.K.E.R. series.
•Cinematic weapon sounds.

Graphics:

•Each location has its new weather cycle and autumn nature type.
•More NPC's model skins.


Authors:

ABR - mods merging, audio\video\gameplay conception, tester
PYP - weapon modelling and animation tweaks, engine tweaks, tester
SAM - gameplay conception advisor, tester


Used Mods:

•UNOFFICIAL PATCH 2.0 by Yurok and many others
•NanoCell Inventory by CrommCruac (ABR version)
•AtmosFear 3 by CrommCruac (ABR lite version) (Thanks to Overfist for emission fix)
•Absolute Nature 4.04 by CrommCruac (Unofficial lite version)
•Absolute Nature 2 by CrommCruac
•MSO v1.0.1 by Alundaio and Trojanuch (ABR version)
•Heavy Iron Hud by Mortalheaven (ABR version)
•Phobos: Artefacts Reloaded Mod (PHARM) by FantomICW
•Variation Mod 1.41 by Darkenneko (ABR version)
•CoP HUD Reworked 2.0 by Smurth, Rulix and many others (ABR version)
•Face hero retextures by Sec (Removed scars)
•NPC and monster textures overhaul by ABR
•Corrected structure textures by ABR
•Anomaly Sound Replacement by Sclera
•Better nightvision for COC by TGP96 (ABR version)
•Absolute Structures Texture Pack by CrommCruac, Ceano, NeilMC
•BloodyMess mod v1.1 by Detroit_Vigilanty, pseudoant, Hades, Neod
•MK2 Artefact Detector Icons for CoC 1.4.22 and 1.5 R6
•STALKER Simple Upgrade Icons by Picisarkany (ABR version)
•STCOP 2.8\3.2\3.3 by Ga2z & M0rtan and many others
•Arsenal Overhaul 3.1 by E.Nigma42 and many others
•OWR3 by r_populik and many others
•30,45 and 60rnd mags for AK74(5.45x39) by Paul Yakushev
•PGO7V scope model by Paul Yakushev, textures by Gunslinger mod
•HK G36 model by Mr. Brightside, Noodum, textures Domcha
•Add_Fix_SGM_2_2 by makdm
•Advanced Detectors by ExtremeAlpaca (ABR version)
•Weapon condition depending on the fraction by WinCap from AMK-Forum 09.04.17
•Butcher mod by Singapur22, alex5773
•Nobody will die by Asfagan a.k.a. StalkerVolkodav (fixed by makdm)
•Ezio_Auditore900 - deleted stashes (ABR version)
•ShWM v2.1 by Shoker Team (sweater model, helmet variations made by PYP)
•Sweater texture by LafuGix
•Freedom exo sleeves from Outfit Addon 1.4.7 by VodkaChicken
•Re-skinned Gloves for COP by AdayDr1en and HeNe (Used as overlay for sharpness)
•Widescreen Scope Fix by DoctorX from EpicStalkerForum
•Shocker HQ geometry by Shoker team (Ported by PYP)
•Foggy sky textures by Cromm Cruac from Autumn Aurora 2.1 by Autumn Wanderers
•SWTC COP (few sun presets) by Vincent Vega
•Cut X-Ray pack 1 for CoP 1.6.02 (first person death) by SkyLoader
•Music from Shadow of Chernobyl by Mooze and Clear Sky by Alexey Omelchuk


Engine tweaks ported by PYP from:

CoC-Xray Team , OpenXRay Team , xrOxygen Team, OGSR Team & Their Contributors - consisting of, but not limited to: Abramcumner, alpet, Alundaio/revolucas, andrew-boyarshin, Avoitishin, awdavies, AxelDominatoR, CasualDev242, Charsi82, CrossVR, ForserX, FreeZoneMods, Giperion, Gunslinger/gunslingermod, intorr, invokr, Kaffeine, KD, KRodinn, Kolmogor, LtPetrov, Mortan, mrmnwar, Nitrocaster, RainbowZerg, RayTwitty, Rietmon, Roman-n, RvP, Shoker/ShokerStlk, Sin!, SkyLoader, Swartz, tamlin-mike, Tron, vamit611, qweasdd136963, Xottab-DUTY, xWolfx, Полтергейст(Poltergeist), Dx74rghs


Thanks to:

Joe Donnelly from PCGamer for featuring ABR MOD, this inspired me to make 2.0 version
PYP for making 2.0 possible
SAMmy for advices and testing

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RSS Articles

ABR COP READ ME


ABR MOD 2.1.1

Disclamer:

This mod provided to community totally free as it is. The authors are not responsible if this mod does not meet your personal expectations. This mod will not be taken apart or changed until authors will decided it should be.

If you unpack the mod and make your own tweaks, you will not receive any support, we will not fix your bugs, if you want to mod this mod, mod it yourself alone.

Preparation:

This mod is NOT COMPATIBLE with ANY other mod or file besides clean vanilla game.

01. Fresh installation of the game is needed.
02. To avoid any coflicts, delete or rename your old appdata* folder from other mods.
03. Install required components.

DirectX End-User Runtimes (June 2010)
Microsoft.com

Visual Studio 2008 (VC++ 9.0) SP1 (no longer supported)
Learn.microsoft.com

Install both vcredist_x86.exe and vcredist_x64.exe

OpenAL
Openal.org

*If appdata is not in the game directory. Open fs_game.ltx as a txt file, first line $app_data_root$ will show the way to it. Delete or rename this folder. This is the storage of your saves, logs and user.ltx file.

Installation:

00. For Steam users: RMB click on game -> Properties -> Local files -> Browse
01. Make a backup of BIN and PATCHES folders.
02. Merge BIN and PATCHES folders of the mod with game ones.

Deinstallation:

01. Delete your BIN and PATCHES folders.
02. Restore backups of your vanilla BIN and PATCHES folders.
03. Delete mod appdata folder.

Mod addons:

01. To install mod addons, merge addon PATCHES folder with game one.
02. To remove mod addons, delete its db file from PATCHES folder.
03. If some db file were replaced with mod addon, replace it with original mod one.

Tips:

01. The highest difficulty in vanilla game is a laughstock. Try story difficulty here first to not cry later, if you are not ready to adapt and survive.
02. Make hard saves every now and then by ~save [name of the save file without brackets].
03. DX9 (recommended) is recommended for max settings and best experience. NO DISCUSSIONS.
04. For more graphical options use "more expert options" addon.
05. To turn off weapon inertion: ~ g_use_aim_inertion 0 - off, 1 - on.
06. If the crash is not repeatable, this is not a crash.

Hidden controls:

"Shift" to take everything from the box or a backpack.
Hold "Ctrl" to move all stacked items.

Possible bugs:

01. If picture is overbrighten and without shadows, click "Fix Lighting" in the main menu.
02. Text hangs on the screen - take off and on the helmet.
03. Out of memory crash - load last save.
04. Stack Trace: - load last save.
05. Any NPC headshot crash - load last save.
06. Any unrepeatable random crash - load last save.
07. After taking anabiotic you hear the rumble - save game and load it, use anabiotic
right after message about the Emission to avoid this glitch.
08. A very strong fps drop can occur between Eastern Tunnel and Jupiter Plant - save
game and load it.
09. You die in Jupiter underground from the emission - load the save before entering
the tunnel, probably emission will start in 1-2 minutes, wait for the end.
10. Sokolov or a military guy don’t go to evacuation point - just leave them behind, it
doesn’t effect ending anyhow.
11. During the Evacuation Mission squad stops and not moving - replay from the last
hardsave. Make hardsaves during the evac mission, when squad is on the move. It
is possible that this mission can have glitches if replayed from quicksaves.
12. During the Evacuation Mission crash on loading save - load that save again, try to
find a safe place and make another hard save.
13. If you have troubles or crashes with Evacuation mission, chose Story difficulty and
finish it at once without intermediate saves.
14. If you have crashes moving towards the mission marker on second visit to Pripyat
(Unknown, Radio interference), try to replay from autosave, or load save before
autosave, if you have one.
15. Exe file is modified, so antivirus might check it.
16. If you can't change resolution after you already selected one, go to user.ltx and change vid_mode ----x---- to your height and width resolution. Open fs_game.ltx as a txt file, the first line will show where is user data folder. Open user.ltx as a txt file.

How to get a crash log:

01. Open fs_game.ltx as a txt file, first line $app_data_root$ will show the way to it.
02. Open logs folder, open the log.ltx as a txt file, scroll to the bottom.
03. Copy everything after FATAL ERROR in the end of the file.
Alternative: Press Ctrl+V right after the crash to paste the needed log part in text field.

Mod addons:

01. Language text forced switchers to change lang independently from your game localization
02. Low spec options include
02.1 [experimental] longer weather distance (only for minimal settings and DX8)
02.2 low spec levels for any settings (best for minimal settings and DX8)
02.3 twice smaller weapon textures (spares 500mb) (best for minimal settings)
03. Bigger inventory cells
04. Green scope reticles
05. Head bobbing
06. More expert options
07. No helmet overlay and weapon holster
08. No rain

ABR MOD 2.0 is released

ABR MOD 2.0 is released

News 22 comments

ABR MOD 2.0 is a global (audio\video\gameplay) survival overhaul with vanilla story and quests. More enemies, less freebies, not sellable looted weapons...

This Week In Mods: March 16 2018

This Week In Mods: March 16 2018

Feature 4 comments

The biggest mod stories for the week of March 16 2018.

RSS Files
ABR COP MOD 2.1.8

ABR COP MOD 2.1.8

Full Version 181 comments

ABR COP MOD is a global (audio\video\gameplay) survival overhaul with vanilla story and quests. More enemies, less freebies, not sellable looted weapons.

Post comment Comments  (10 - 20 of 1,150)
SashaTheSemenDemon
SashaTheSemenDemon - - 2 comments

Hi is there a way to increase grass draw distance? I tried using COP_Grass_draw_distance, but it didn't work for me.

Reply Good karma Bad karma+2 votes
PYP Creator
PYP - - 438 comments

using that addon replaces renderer .dll's, and will cause issues with ABR.
I would advise reverting those changes and use the supplied dll's from ABR Mod.
The grass can be controlled through the console, via r__detail_radius

Reply Good karma+2 votes
SashaTheSemenDemon
SashaTheSemenDemon - - 2 comments

I played through the game on the mod's preset draw distance and it was pretty good. Really good mod though. Got me back into STALKER

Reply Good karma Bad karma+2 votes
PYP Creator
PYP - - 438 comments

Cool. We're glad you enjoyed the mod. :)

Reply Good karma+2 votes
alanberserkrose Creator
alanberserkrose - - 1,192 comments

First, I don't remember, since I never use it. And second, this will destory FPS and it's not advised, outdated x-ray doesn't care your PC specs, it just will lag.

Reply Good karma+2 votes
CountConrad
CountConrad - - 1 comments

Hello. When I start the game, bugtrap opens, and the log says:
0023:0C803D14 xrGame.dll
0023:0044910E xrengine.exe, CDemoPlay::stat_Start()
0023:0044661B xrengine.exe, CGameFont::Initialize()
0023:004065B6 xrengine.exe, CCC_ToggleMask::Execute()
0023:004088CA xrengine.exe, CCC_LoadCFG_custom::operator=()
0023:004089C5 xrengine.exe, CCC_LoadCFG_custom::operator=()
0023:00467349 xrengine.exe, CRenderDevice::Initialize()
0023:766BFCC9 KERNEL32.DLL
0023:77E97C6E ntdll.dll
0023:77E97C3E ntdll.dll

Reply Good karma Bad karma+1 vote
_Kayzer
_Kayzer - - 12 comments

You are probably using Steam cloud, it contains user.ltx that compromise your game.

Disable steam cloud for STALKER COP only, then delete your appdata (Careful it contains your vanilla saves files)

Then launch back your game.

Reply Good karma Bad karma+1 vote
alanberserkrose Creator
alanberserkrose - - 1,192 comments

Read important info above How to get a crash log. The thing you show is trash.

Reply Good karma+2 votes
@myr
@myr - - 5 comments

hi, would you add a difficulty setting like how it was in abr 1.2? and also 1000kg carrying weight option

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alanberserkrose Creator
alanberserkrose - - 1,192 comments

No

Reply Good karma+2 votes
@myr
@myr - - 5 comments

oookay but why did you remove the old versions download link?

Reply Good karma Bad karma+1 vote
alanberserkrose Creator
alanberserkrose - - 1,192 comments

Outdated version. It's deleted from the site completely and unsupported.

Reply Good karma+2 votes
@myr
@myr - - 5 comments

it's not available in nexusmod neither while there's archive for abr starting version 2.0
how's that you remove older version after releasing an update

I'm curious only because the project has been completely changed since abr2 and you didn't want older abr to be available even as an archive

Reply Good karma Bad karma+1 vote
alanberserkrose Creator
alanberserkrose - - 1,192 comments

>it's not available in nexusmod neither while there's archive for abr starting version 2.0
how's that you remove older version after releasing an update

Nexusmods made archive feature after 2.0 release and that is nexusmods policy, which had many negative feedback. They made it for keeping collection feature working and that's not up for me, I would delete all the archives there, since it's empty waste of space on their servers, I even said them about deleting old archives but they keep everything.

>I'm curious only because the project has been completely changed since abr2 and you didn't want older abr to be available even as an archive

Old version had many exploits, like sellable weapons which were not intended (I never repaired weapons to sell them), so people played version 1.0 wrong really. Yeah, at first I planned vanilla+, but after I wanted something more, same as our team. We made what we wanted and made 2.0 without looking back on others mods or vanilla. We grew out of vanilla. Maintaining many versions is waste of time. We almost perfected 2.0, final version will be released this year. We are completely happy with it.

As for the older version availability. There are many FULL PRICE games which are unavailable to buy now. Mortal Kombat KE, Dark Souls PTDE, Deadpool. Such things happen. I don't have to keep old versions, I decided to move on. I provide version which I personally would play. Funny thing is I started 1.2 vesrion after the release, I was bored with it and started to make 2.0. Do I have keep the version which I don't like? I don't think so.

I understand that old version hyped and all, but I don't sell anything and I don't owe anything. Hype is in the past, so the old version. Vanilla fans didn't like 2.0, ok. Find some another mod to play then. Things change. Current version is 2.0. It's stable, balanced and nearly perfect.

In one word - old version is flawed, unsupported and deleted for good. It's not like I hid it, I really think it's not worth it. This is the right of the author. Author can upload, update and delete the conntent. Users should accept it.

Reply Good karma+2 votes
@myr
@myr - - 5 comments

well of course it's your right to have control over your work and I didn't say 2 is bad or I didn't like it or you have to make it the way I like it, both 1 and 2 mods are great on how they are (I've played both) but different, for sure
after all, it wouldn't hurt if both of them were available for downloading, it would be fans choice to play which one, if someone is unhappy then they have to stick to the old version, but deleting it? I'm not holding anything against you and you don't even have to answer me at all, I'm a "USER" and I thought maybe this is somthing of matter to discuss

"so people played version 1.0 wrong really" ??? c'mon

and no I don't need abr 1 download link, I have it on my harddrive

Reply Good karma Bad karma+2 votes
alanberserkrose Creator
alanberserkrose - - 1,192 comments

2.0 surpasses 1.2 in every possible way as 1.2 surpassed ABR PACK. Yes. 2.0 is actually 3.0 version of the mod.

I made weather for 1.2, people were happy, who would knew people will not like the gameplay we did in 2.0 ¯\_(ツ)_/¯

Old versions. They are holding back from the work. Thanks for all the hate from overcasualized "vanilla veterans" with they reviews and the collapse of score, here on MODDB. I am not held by old version or vanilla and I will do what I want. So final major update will have many interesting changes in gameplay. So you better keep the current version. I think new one may even not be liked by anybody, but that is what art about, the act of creation - you can't please anyone, please yourself.

No old versions, no looking back, no sellable weapons, no stashes. Adapt and survive! :D

Reply Good karma+2 votes
@myr
@myr - - 5 comments

looking forward for the new release anyway

Reply Good karma Bad karma+2 votes
alanberserkrose Creator
alanberserkrose - - 1,192 comments

nice

Reply Good karma+2 votes
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