A multyplayer Half-Life 2 mod featured in the remote desert.
Sorry for using the media as a poll. Once we get a website up, we'll use that instead.
and there wasnt enough characters for us to put it in news
Make it stick to anything and everything
1 for stick. What about prone?
Prone all the way and no sticky
1 prone, 1 sticky, 1 no sticky
I choose to have him go prone, and for it not to stick. It would be easier for it to stick, but better otherwise.
C4 shouldn't stick in my opinion and for prone..
I'd say, prone includes new tactics to the game, so, yes!
I`d choose the sticky C4 in order to vary gameplay and no prone.
Sticky is not realistic i would recommend make it's physics heavy but not sticky. Make it bounce little bit and able to slide stuff.
Prone. C4 should do both IMO, but if I have to chose one I'd go with the HL1 style one :)
IIIII prone, II sticky, IIII no sticky, I no prone
Looks like prone is winning by far with no stick C4. I appreciate the comments and help you're all giving.
I say prone is good.
I also agree with 0xMNM that maybe it should be sticky and non sticky. Like you press R and you see your hands with a brush or something put a paste on the C4.
Or just pull off tape from the back of it. =P But that's modeling and animations job.
1st one for both questions.
sticky and prone then
Make it stick, add no prone.
V(5) prone, III(3) sticky, IV(4) no sticky, II(2) no prone
Prone and stick to everything.
Neither prone nor sticky :)
I think the mod will turn out to be too fast paced to make prone useful
i say stcikit and no prone thats not needed that much
it died :(
Notice how I never archived it. In the next little bit when I get my computer working, Im hopping right back into this thing.
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Should the C4 stick to walls, ceilings, and floors like in Modern Warfare 2? Or should the C4 be thrown to the ground and be affected with physics.
Should we add prone to the mod, or should we stick to just ducking?