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Full version (not compatible with save-games)
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A mix of previews, general musings and a quick status report.
Version 6.1 of A Clash of Kings has been released on May 29, 2018.
For Mount and Blade: Warband 1.172. Based on "A Song of Ice and Fire" by George R. R. Martin.
For Mount and Blade: Warband 1.172. Based on "A Song of Ice and Fire" by George R. R. Martin.
For Mount and Blade: Warband 1.172. Based on "A Song of Ice and Fire" by George R. R. Martin.
For Mount and Blade: Warband 1.172. Based on "A Song of Ice and Fire" by George R. R. Martin.
For Mount and Blade: Warband 1.172. Based on "A Song of Ice and Fire" by George R. R. Martin.
For Mount and Blade: Warband 1.172. Based on "A Song of Ice and Fire" by George R. R. Martin.
Decent mod but the creators a ****.
When I mod the game to add blunt, piercing weapons to all units and more power strike to all units, it crashes the game on launch
I don't know if it's a bug, but whenever I embark with a cog 17 gold is lost every few seconds, to the point of costing me hundreds to sail for a day
I'm playng ACOK 7.1
Did you guys ever add freelancer back in?
Hi Guys,
I have a question about Robb's death - when was the Red wedding quest introduced (i mean the Night's Watch quest line)? Was it ACOK 4.0 or after? Also, have you ever achieved to complete the Crowned Stag quest early in the game (version 7.1)? Renly nearly all the time gets away in my saves.
Cheers every1,
MajorGulo
I had been fairly successful and had avoided major crash incidents until after I joined up with the Targaryen invasion and suddenly 5 times in a day, CTD. I had gotten out of the habbit of constant need to save, as ACOK ran smoothly and problem free for 250 active, bloodsoaked days. Preserving the Riverlands until I needed to join Stannis to act out the Crowned Stag and nerf Renly. Stannis made it to Oldtown and Stoney Sept until I became interested in the Targ troops (Dragonstone men in robes bother me after awhile) .
I kept my fiefs and defended them until i could pledge to Aegon, so i brought Qohor, Storms End, Kings Landing and another two keeps with me which steamrolled Aegons early opposition and swelled his court with homeless lords.
But now that i am considering accepting the next Marshallship for a run north to crush the Boltons or grind around to Casterly Rock, i cannot prevent sudden crashes on the eve of big assaults.
Anyone else know a reason for mid campaign instability?
Good day.
I tried to siege the castle. Waited 20 days for the defenders to run out of food. But after that nothing happened. Every day the screen of the castle is written "defenders are dying of hunger." But nothing happens and the number of soldiers in the castle does not decrease. I waited another week and no changes.
I would be grateful for your answer.
Far as i know that's a vanilla problem actually.
Since theres been nothing from Cozur in a long time, I just want to say thanks for the great mod! This has been entertaining to me for many a year now. Best Game of Thrones mod of any game in my opinion!
(buried)
heard the creator was an ******* so i just wanted to put this here
"Heard the creator was an *******". So in other words you have no first hand account of what happened? I read the forum where Cozur (ACoK) and Produno (AWOIF) were arguing back and forth. It was clear both parties involved were at fault one way or another. Besides, it was like 6-7 years ago. It was a stupid conflict. Move on dude.
It wasn't just Produno and him arguing. There's literally a tons of reasons. And besides, he hurt his mod so much with the latest patch that I refuse to play it.
Cozur was and is an ******* for many reasons.