In this developer blog, I will be going over each of the factions, cultures and troop trees, as well as discussing the potential of a release.
There are a total of 15 factions currently in the mod. Each faction has one of 8 cultures, which determines their troop tree. Factions are also categorized into faction size. Those are empires (15 lords), major kingdoms (10-12 lords), and minor kingdoms (4-7 lords).
Factions and their Cultures:
Roman
Western Roman Empire (empire)
Eastern Roman Empire (empire)
Kingdom of Soissons (minor)
Gothic
Kingdom of the Ostrogoths (major)
Kingdom of the Visigoths (major)
Kingdom of the Gepids (minor)
Germanic
Kingdom of the Franks (major)
Kingdom of the Suebi/Galicia (major)
Kingdom of the Alemanni (minor)
Kingdom of the Burgundians (minor)
These Factions have their own unique cultures:
Sassanid Empire (empire)
Kingdom of the Saxons/Kent (minor)
Romano-British (minor)
The Picts (minor)
Each of the Cultural troop trees have their own advantages and disadvantages as well as unique equipment to help distinguish troops on the battlefield
Picts
Potential Release
For the most part, a majority of the mod has been completed. Lords and territory have been assigned to each faction, troop trees are done and all the castle and city scenes have been implemented. However there is still some "minor" work to be done such as companions needing to be redone to fit the time period, Implement start as king script, historical family relations need to be set, Lord equipment and faces need to be adjusted, more shield variants and mercenaries as well as I can either release soon, with those features not implemented or continue to work until those are finished. If you'd like to help, send me a message, as it would greatly help me finish the mod faster, as the whole development team is just only me for now.
Thank you for reading this blog and leave a comment to discuss the topics in the blog, as feedback is greatly welcomed.
Great job, I would love to see the rest of those troop trees, I mean the noble troops of some factions, but I guess I can wait for the mod to be ready heh. Keep it going!
Yeah the noble trees are still being adjusted right now bc I need to make more unique equipment so they stick out from the rest of their faction's troops
Good job, but in roman tree there are some mistakes. Pseudocomitatensis not Psuedo, and Eques (singular), or Equites (plural), Limitaneus, without i, if singular. Promotus, if it is singular (don't know why name troops in plural), Miles, not milite (miles is word for soldier in nominative, milite is ablative case). Roman Palatina better be called Legionarius Palatinus or Auxiliarius Palatinus (if singular), because term palatini was used not just for infantry, but for cavalry as well. And not Cataphractarius, but Cataphractus.
Keep up good work, and i think it will be better to wait for release.
Thanks, I was hoping someone would correct my naming errors for the Romans. Hope someone can also do the same for the goths!
About Goths it is much more complicated, because there is only one big writing in gothic (translation of Bible by Wulfila), so it will be full fiction with the help of translators.
Most of the translated unit names for them came from dictionaries from the Wulfila's Bible, with the trees based on conjecture. If I don't feel like they make sense I'll rename them with english terminology, or if I feel like it and have the time and understanding, latin to be more time appropriate for troop naming conventions
say. these late romans troops are looking awesome! looking forward for release!! im excited!
Hey man.
So at the end,you won't be adding in the Slavs? :(
Btw great work on other factions and obviosly the whole mod.Always appreciate great modders like you.
Oh and by the way,i apologize with this question,in case if it irritates you,i know some people including maybe me have drilled in your brain with the question,i am just asking if there was a update or you changing your mind on Slavs.
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