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Join the steam group, and get notified when a game is announced! Currently the mod is in what you'd call an Open BETA. Features planned for next release are:

  • Stats
  • Achievements
  • Load-outs
  • Bots
  • New maps
  • Redesigned buy-menu
  • 2 New weapons
  • View media
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RSS Articles

Patch 1.06

News 2 comments

Sorry for the speedy patching, but we're just too eager to add in new things + fix stuff.


The main focus of this little update is turrets. You can now deploy turrets, that'll defend in a large radius where you deploy them. Try not to deploy them in open areas as they'll quickly get sniped from afar.

Full changelog below!

Features:
·	Added a round system, and map rotation
·	New map, 1w_ouroboros
·	Added turrets, both deployable and base versions. 
Deployables get destroyed from fire, base versions can be repaired

Gameplay:
·	Sword range increased by 25%
·	Sword “width” tripled
·	Sword hit-delay reduced by 60%
·	Hoplite damage doubled
·	Teleport uses 50% less energy
·	Teleport range reduced to 4096  units
·	Flamethrower damage increased by 1000%
·	Sprint-speed increased by 50%
·	Blaster firerate increased by 15%
·	Blaster damage reduced by 10%
·	Chaingun accuracy increased by 20%
·	Bullets do 75% less damage to destructables
·	Explosives do 100% more damage to destructables
·	Grenade launcher splash radius increased by 10%
·	Grenade launcher damage increased by 20%
·	Grenade projectiles now impact-detonate on models (generator etc.)
Bugfixes:
·	Flame grenades now ignite enemies.
·	Melta-Sword doesn’t ignite teammates
·	Flag REALLY doesn’t disappear when a player holding it disconnects
·	Added the generator model
·	Ragdolls should have the appropriate team colour
·	Generators now emit destroyed sounds
·	New blaster animations
·	New sword animations
·	New minigun world models

PATCH LINK

Moddb.com

Patch 1.05 News

Patch 1.05 News

News 7 comments

3 new weapons, revamped energy system, packs, a new map, 2 new deployables!

Day 7 - The Final Hours

Day 7 - The Final Hours

News 4 comments

Well here it is, we are at the end of the week. We've worked hard and tried our best, and we want to see what you think now.

Day 6 Update

Day 6 Update

News 1 comment

As the week comes to close, here is another snapshot of a day in the Week of creating a mod.

Day 5 Update

Day 5 Update

News 7 comments

As the end of the week rushes towards us we are getting more and more community content.

Add file RSS Files
1Week Patch 1.06

1Week Patch 1.06

Patch 4 comments

Install this over 1.05 patch. New animations, bugfixes, a new maps + turrets!

Close Quarters Map

Close Quarters Map

Multiplayer Map 1 comment

It's in the SVN but not any of the updates, so, yeah. Pretty small symetrical map.

1Week Patch 1.05 (Server FIX)

1Week Patch 1.05 (Server FIX)

Patch 4 comments

Little thing I forgot when uploading the previous 45 MB rar file. Install the 1.05 patch, then overwrite server.dll with this one.

1Week Patch 1.05

1Week Patch 1.05

Patch 1 comment

INSTALL 1.02 FIRST! A rather large update. 3 new weapons, 1 new deployable, bug fixes New features! A new map! I had to cut a little bit form this update...

1Week Patch 1.02

1Week Patch 1.02

Patch 4 comments

Bugfixes, 2 new maps! Hopefully servers won't die now. Full changelog below.

1 Week Release

1 Week Release

Full Version 9 comments

After a week of development (big surprise there), we're proud to present the first full version of the Mod. Expect a few problems but overall have fun...

Post comment Comments  (0 - 10 of 134)
Guest
Guest - - 689,284 comments

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shinji144
shinji144 - - 1 comments

lol tribes 1 sounds

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MagnumPI
MagnumPI - - 595 comments

Good times helping develop this mod...

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robotman5
robotman5 - - 88 comments

Does anyone still play this?

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frauxer1
frauxer1 - - 12 comments

NO i am sad

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Camcidgos
Camcidgos - - 504 comments

tracking

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FearlessKiller
FearlessKiller - - 53 comments

"An entire mod developed in a week. Is it possible?" . Released Feb 15, 2011. Rofl

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AmaroqDricaldari
AmaroqDricaldari - - 1,331 comments

Put this on Desura and Steam.

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Trainzack
Trainzack - - 51 comments

wait, if i want to play this, I have to install the game AND 3 patches? what happens when you get to your tenth patch? you have to have a full version.

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CWalkthroughs
CWalkthroughs - - 10 comments

We are trying to work on getting a API set up where we can have automatic updates, but that will be soon to come in the future.

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Trainzack
Trainzack - - 51 comments

Okay. I alredy downloaded the first version, and now im downloading the patches.

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