1on1 is a unique mod featuring small map sizes and close quarters gameplay, unique weapons inside kits such as Rocket Propelled C4 and Fire grenades. Play Co-op with your friends: we have full bot support!

Post feature Report RSS Changes and Features for 3.0

Some new stuff, some changes coming in 1ON1 3.0. Look on for details on maps, changes to gameplay etc.

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Map Selection - 12 different maps in standard

  1. Shipment (16)
  2. Great Wall (32) [64 in extension]
  3. Operation Blue Pearl (16)
  4. Iron Gator - Some fixes (16)
  5. Christmas Hill (Jones) (32)
  6. Operation Ocean (64)
  7. Night Flight (32)
  8. Warlord (64)
  9. Operation Road Rage (32)
  10. Gulf of Oman (16)
  11. Strike at Karkand (16)
  12. FuShe Pass (64)

Current maps available in an as-is expansion, soon after core 3.0 release

Amount of maps has been cut down in order to reduce filesize. A release with all maps would be around 3GB


Make sure all maps work perfectly and have secret kits.
Kit loadout menu

Front menu - Retaining SBX based menu
New branding, maybe new site
Music to fix
Balance weapons (M4 is way poonage)
Custom Animations
Include/check for 1.5 patch in installer, remove SF dependency
Custom shaders would be SICK!
Co-op will be default
Remove Singleplayer
Custom Game-modes in later patch - 3.1 or 3.2 (CTF, Death Run, Campaign, Rockets, Melee - Halo Swords style, Zombies - Nazi and escape style)
Include a ridiculous kit as well as the secret kit; flour bombs, Wiimotes, lightsabers
Secret Vehicles - Shopping Trolley, Golf cart, wheelchairs, cardboard box, trash can, forklift.
Player levels with unlocks (small, don't unbalance, maybe hats)?
Higher poly/higher resolution textures
New Models and animations for all standard kit weapons

Video for release

Bold is definite
Italic is suggested
Underlined are notes

Comments
Shamrok3 Author
Shamrok3

Oh, if anyone sees something they think they can help out with, do say so, especially in terms of features being removed or dropped.

Reply Good karma+3 votes
Cpt.Dann
Cpt.Dann

But hows the kit customizing going?

Reply Good karma Bad karma+4 votes
Shamrok3 Author
Shamrok3

It's fully functional, but not implemented fully yet.
We still have to confirm the kits we're putting in.

Reply Good karma-2 votes
Shamrok3 Author
Shamrok3

False; We have selected our kits now.

Reply Good karma+2 votes
kappakaskd
kappakaskd

Nice, can't wait!!!

Reply Good karma Bad karma+2 votes
woofdude
woofdude

Why the hell remove singleplayer?! my connection sucks i can only play singleplayer!

Reply Good karma Bad karma+2 votes
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