This is an optional ENB shader for MB Warband, MB WFaS, and CoD2, I use this with my mods, I think it looks cool in Mount & Blade, however it was created...
A M&B Warband mod set in the Napoleonic era. It is based on the mod uploaded a long ago by Antonis, I corrected the bugs, and added a lot of items from the Napoleon expansion.
VERY IMPORTANT: WHEN CREATING A NEW CHARACTER, DO NOT CHOOSE NOBLE AT THE END, ONLY YOUR FATHER COULD BE NOBLE, OTHERWAYS IT CTD!
1, Austria added
2, weapons are somewhat strong
3, formations and tactics (e.g.: french dragoons have to be dismounted to be able to fire or reload, you have to move them very mobile)
4, cavarly rules open battles if they can reach the enemy. heavy cavarly is even better, altough is lacks the fireamr support that the hussars and dragoon can provide. However; if the line infantry or rangers (jagers) can spot them and have good firing-rnage, cavarly may never make a successful charge, tactics are very important
5, castle (yes, Native ones) defences: the 1000+ men in every town means you can only storm them with allies, don't even think about sige without 3x-4x numbers.... your men will fall like wheat under the scythe!
6, levy cheat system: among the cheat menu, there is an option "get 10 costum peasants". As recruits have low numbers of villages (0-12 normally) you have to refill your losses somehow. From that levies, you can train every bigger nation's recruits (so no dutch and german states)
7, cheap uniforms, different priced weapons, from the useless short carbines to the long land rifles.
8, new NPCs, new equipment for them
9, optimalizable settings (eg: constant mini-map, etc)
10, when recruiting, there's an option called "recruit as mounted patrol" ---- no this way you can recruit labour worker levies, and train them to national pioneers (french, prussian etc) ---- their weapons are somewhat strong, but they are slow and vulnabre to missiles
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