Greatly modified TEC

All payments are in credits.
The combat is very quick and decisive.
The research has a much bigger impact and it doesn't require metal or crystals.
You don't have to wait for something to be researched.
Very different combat and abilities.
Many abilities have been modified and there are some new ones.
All ships are at least a bit different.
Orbital cannons now clear a planet and keep it that way for quite a while.
The cost of everything has been changed.
The crew transport capital ship has been replaced with the Advent Radiance Battleship.
You can build mobile phase gates (MPGs).
Antimatter is mostly used for fighters and bombers, most abilities don't need it.
And more

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files
0re release 3

0re release 3

Full Version

This version includes a lot of changes. Almost all of the research costs have been changed. Capital ship abilities have been balanced and Radiance is...

Comments
fosters52
fosters52

I've researched the Radiance Prototype but the Corsev design isn't being replaced

Reply Good karma Bad karma+1 vote
Corpus_Callosum
Corpus_Callosum

The MPG reminds me of cyno fields from EVE. Great job on this mod 10/10 would flank again

Reply Good karma Bad karma+1 vote
Jafod
Jafod

This looks very interesting. I'll give it a shot.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

You may also like
Sins of the Prophets

Sins of the Prophets

Real Time Strategy

A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.

Sins of the Gothic Galaxy

Sins of the Gothic Galaxy

4X

Sins of the Gothic Galaxy is not endorsed by Games Workshop and does not reflect the views or opinions of GW or anyone officially involved in producing...

Enhanced 4X Mod

Enhanced 4X Mod

4X

Sins of a Solar Empire is often described as a 4XRTS game, or a game that tried to merge the action and tactics packed gameplay of a Real time strategy...

Dawn of the Reapers

Dawn of the Reapers

Real Time Strategy

The reapers have returned from dark space. With Earth under attack and the mass relays in a state of chaos from refugees and the councils fleet engaging...

KOG's Law

KOG's Law

4X

This mod is made to make the game more intense and also pirate survival. I will be adding maps designed just for this mod at a later time. For now just...

Wing Commander - Alliance

Wing Commander - Alliance

4X

This mod is my second complete modification for the Sins of a Solar Empire Rebellion game and I have choosen the Wing Commander universe because never...