I am a fan of Total Annihilation since the beginning. I am also a developer so I decided to create a 3D RTS engine compatible with Total Annihilation over 7 years ago : TA3D. I like strategy games (you probably guessed it already) as well as FPS :D. Even if I am a gamer I am a convinced Linux user, proof that you can play with Linux :P. I am also interested in GPGPU (mostly OpenCL).

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Getting closer to TA3D 0.6

Getting closer to TA3D 0.6

TA3D

TA3D 0.6 is still in beta stage but not for long. Soon TA3D 0.6 will enter RC stage and become stable!

TA3D's new pathfinder

TA3D's new pathfinder

TA3D

TA3D now has a new pathfinding engine which can handle interaction between units.

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