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Report RSS My Models and Textured Infantries (view original)
My Models and Textured Infantries
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precision_bomber
precision_bomber

Let's see here....
Uh. To be blunt, it doesn't look finished. Either that or, there's too much white/unnoticeable details on them, put some dirt, rust, tron lines... There seems to be no indication for housecolors(unless it's that blue building, which just looks out of place anywhoo).

You might what to reduce the amount of sides the smokes stacks have, I feel like there's going to be performance issues(highly unlikely, but possible, must be applied to any sort of circular shape). Also yes, coal plants should have smoke coming out of the smoke stacks, like place a bone there with a particlesystem attached to it.

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ZRRepublic Author
ZRRepublic

I was thinking of adding more details in the Coal Power Plant.
And probably change the texture of the walls (outer ones)
There are actually no house color but it will be added
later. It was my first structure to be model...

Ahm, as I mention earlier, I already added the bones, the problem is why does the smoke doesn't come out on the tubes (as far as I know they called cooling towers?)

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precision_bomber
precision_bomber

Did you place bones inside the smoke stacks?
As well as coded them in the right bones?

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ZRRepublic Author
ZRRepublic

Yes I do, but all the smoke still comes out on the middle of the structure...

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ZRRepublic Author
ZRRepublic

I fix it! I just forgot to export the bones, hehe

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Description

Heres the finish Coal Power Plant, the only left was
its damage model.

Heres some new textured infantries, the RPG (Tank Hunter) and
Rifle Man (Ranger)

And my M113 model, its should have a texture but I'll fix it later,
The only thing left is its damage model.

-ZRRepublic

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