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Comment History  (0 - 30 of 632)
zombieOnion
zombieOnion - - 632 comments @ In Spite Of The Death

That character model looks great, wish more character models were included with this mod, since Stalker isn't really known for good looking characters. Great work yall

Good karma+2 votes
zombieOnion
zombieOnion - - 632 comments @ Mars City Security WIP Update 13

I saw "Rideable demons" and thought that this was worth finding my Doom3 discs for.

Good karma+1 vote
zombieOnion
zombieOnion - - 632 comments @ Bolter ingame

Bolter texture looks pretty bad actually. Very flat, all wrong contrasts, no material definitions. Don't use this one please.

Good karma+2 votes
zombieOnion
zombieOnion - - 632 comments @ Mod Maker

I like this a lot. Such a tool should have existed back in 2005 already.

Good karma+2 votes
zombieOnion
zombieOnion - - 632 comments @ Survivors of Ragnarök - Ragno Rage

Looking very nice.
The terraria comparison is ******** and you know it.
Keep at it with the game. I'd love a simpler, more accessible DwarfFortress.

Good karma+2 votes
zombieOnion
zombieOnion - - 632 comments @ Cthulhu 2: The Yellow Sign

Hello.
Hope you're doing ok.
Just checking in on you.
Be cool and keep that mod alive.

Good karma+4 votes
zombieOnion
zombieOnion - - 632 comments @ CH_Tau_XV25

You should do something more with the texture.
Now it looks very flat, too light and too colorful.
Are you using normalmaps and specularmaps?

Good karma+2 votes
zombieOnion
zombieOnion - - 632 comments @ Maya 2011 and 2012 to Source (Outdated)

You do realize that Wallworm is for 3dsmax?

Good karma+1 vote
zombieOnion
zombieOnion - - 632 comments @ Riekling Variations

Will these be getting a graphical update?

Good karma+2 votes
zombieOnion
zombieOnion - - 632 comments @ Cthulhu 2: The Yellow Sign

Great to see progress from you guys.
Are you in need of animators?

Good karma+2 votes
zombieOnion
zombieOnion - - 632 comments @ More Cave

Of course I have. You are already using sculpts for normalmap projection for your characters, why not do the same for environment art? It is just as important.

Good karma+1 vote
zombieOnion
zombieOnion - - 632 comments @ UT40K: The Chosen

Let me guess, it's a walker or mech? ;)

Good karma+2 votes
zombieOnion
zombieOnion - - 632 comments @ More Cave

This looks really off, guys. The environment art quality in this image is way below anything in the rest of the media update.
Get some better reference, sculpt some stalagtites in zbrush, and decorate.
Don't forget to use sharp edges, your caves look very rounded and slick.

Good karma+1 vote
zombieOnion
zombieOnion - - 632 comments @ Be Free... Be Creative... Be the Developer

This is nice. Hopefully a better languange for programming than UnrealScript. That thing scares programmers away.

Good karma+1 vote
zombieOnion
zombieOnion - - 632 comments @ Recent activity - community redirection?

Well then, if GW allows you to make something simple, why not.
Marines vs CSM, almost symmetrical teams? Demons and planetary bombardment powerups. A lot can be done there.
Do you animate too?

Good karma+1 vote
zombieOnion
zombieOnion - - 632 comments @ Recent activity - community redirection?

Keep models in your portfolio, they look awesome there.
Is GW allowing anything now then? Even a 40k-ut3-mod?
Look at what else exists, mods or freeware games, and see what kind of stuff you would like to make that is different, that is better, that might land you a job. The other 40k mod and game teams might also be interested in your skills.

Good karma+1 vote
zombieOnion
zombieOnion - - 632 comments @ zombieOnion

Sort of Lietuvis.

Good karma+2 votes
zombieOnion
zombieOnion - - 632 comments @ Another co-op screenshot!

Swedes don't use M16.
A suggestion would be to reskin that to the Ak5, since the cops here do use it.

Good karma-2 votes
zombieOnion
zombieOnion - - 632 comments @ UT40K: The Chosen

Sup Geodav! The SpaceMarine Landspeeder is very cool and fun to drive.
Will you be adding close combat weapons? Pistol+Sword combos? Would be wicked.

Good karma+1 vote
zombieOnion
zombieOnion - - 632 comments @ In all things balance

Ammo boxes is a solid idea.

Good karma+2 votes
zombieOnion
zombieOnion - - 632 comments @ Cinematic + Gameplay Trailer

Agree upon that. Don't just give unmodded infantry Thompson SMGs to jetpack-borne troops.

Good karma+1 vote
zombieOnion
zombieOnion - - 632 comments @ Silence from the Imperium

Nice work guys!

Good karma+2 votes
zombieOnion
zombieOnion - - 632 comments @ Male Character base

Will this be a SpaceMarine?

Good karma+1 vote
zombieOnion
zombieOnion - - 632 comments @ Kingdoms Collide 1.0 Trailer

This is very nice. Will you guys be polishing up the animations for walking/running, especially for those beasties?

Good karma+1 vote
zombieOnion
zombieOnion - - 632 comments @ Survival Night

There is a freudian joke in there somewhere.

Good karma+2 votes
zombieOnion
zombieOnion - - 632 comments @ First ever weapon render

Is that a mermaid?

Good karma+1 vote
zombieOnion
zombieOnion - - 632 comments @ Nations in Conflict First Strike Event

Let's play, muchachos.

Good karma+1 vote
zombieOnion
zombieOnion - - 632 comments @ Merry Christmas from all at First Strike

This is good.
Please don't do a StarWars Holiday Special update.
More AT-AT is fine!

Good karma+1 vote
zombieOnion
zombieOnion - - 632 comments @ Decisions, decisions...

Who the hell cares what the community thinks.
Do what YOU think is right. This community will love you anyway.

Good karma+1 vote