Hiya! Welcome all to my profile! Well, not really a lot can be say here, I mostly mod and map for the GoldSource engine, though I do mod other stuff here as well. Anyway, hope you enjoy your visit!
- Heard that there was a severe lack of alien grunts in the mod, added a couple here and there.
- Modified a scripted sequence in ops_jail_2, if you had loaded a save before that particular sequence, you'll freeze the monster_human_grunts that are supposed to arrive.
I had to remove the whole scripted sequence so that you can actually fight them after loading a save instead of facing a frozen soldier.
- Moved a monster_generic that suffered from said problems in ops_hq_1.
- Moved a couple of text positions in titles.txt so they don't get blocked by the HUD.
- Small modifications here and there that I couldn't remember.