Hallelujah.
HoI IV has good, excellent and awful changes, so it's up to people like you to make a masterpiece out of it
Hallelujah.
HoI IV has good, excellent and awful changes, so it's up to people like you to make a masterpiece out of it
This is the russian mod-page, where the modder is more active. You can use a translator to understand a bit what`s happening. From what I figured out, the they either "start again in september, or freeze their work". The lead-modder has the username "Nebel". Also please don`t spam the thread insisting him to be more active here.
I'm wachting this excellent mod every second
The A.I. seems to be overly war enthusiastic, or is not able to send peace requests on its own. In my 220 days save the westerlands are in raging wars with nearly everybody, losing on all fronts and yet keep fighting. After starting my own faction by conquering one castle of the iron islands, they kept on fighting, and lost two additional castles and one town, yet no peace offer. Only after i sent one diplomat on my own (needed time to figure out how everything works) , they accepted my offer pretty desperately and without any demands.
well, huge maps additionally would append, in my opinion, some new aspects of gaming. Mostly It would rise tension with reinforcing your frontlines, and would make minor support bases crucial. But hey, it's just an idea ;)
excellent job you are doing guys, but it is possible to have the skirmish/multiplayer maps even bigger sized, or are there technical limitations which prevent you from doing so?
hi folks,
just asking how to recruit phase 2 clones, never seen them anywhere yet
Can't you make a last update for MoW, just to correct some bugs, for the poor souls who don't have Assault Squad? ;)
like the Stuka with antitank guns aboard, which just fires placeholders
In the current version (6.2), the SdKfz 7/c somehow gots some strange errors on its skin
How about you tell us more about the damage/game system? (Weaponranges, wounding soldiers et cetera)
That would be in my eyes an own update worth
Is it possible to merge out all lan game problems? At first I got problems finding each other (windows 7), so I downloaded two files I don't
remember, the first one became solved, but only for public beta 2, after downloading the newest, it refused working. the second issue was that within a lan game with over 2 players, the last one joining receives the message that his key is in use. Because of none installation, which asks for a key, we are not capable of changing it.
Thats from a german newspaper:
Media-addicted.de
Translation:
Was that the legendary weapon?
Hitler had secretly built ufos
Will I need just the basic game or some Add-Ons?
What really is missing in the MoW games is a function to have a column with vehicles. Something like you have a leadervehicle which you give your normal orders and behind it others which are attached to the foremost, driving the exact way afterwards
I'm curious what you are about to do with the flying units bugs.
I played german soldiers mod with controllable planes like stuka or paratrooper carriers. The of feature of course is awesome, but planes in helathy state don't interact with the ground and just slip trough it, so in multiplayergames paradropcarriers just bypass your antiaircraft zone and releases units while being underground, so they just pop out of nowhere. If you are about to implement player-controlled helicopters,
you hopefully will do something about that ;)
I don't get it... I see those awesome pics of cities/playes like Osgiliath, high elven or orcish villages, but on conquest, they are the standard total war villages when I fight on battle map.
How do you make those special animation? ingame you don't need them, and in campaign cinematics I've never seen them :P
Can you somehow manage HEV's drops with ODST on galactic conquest?
Maybe just this raid function of to the rebels, to avoid combat in space, and drop Helljumpers and maybe also Spartan III's
UNSC Marines, supported by Obi Wan and Luke Skywalker, fight evil aliens. That's the siuation i always get =)
He just finished the land beta, and now everyone demands the full mod in a time of a few hours? Seems legit ;)
My reaction after having it working:
SH*T
Don't have Star Wars installed!
Btw, what do I need to have it working properly? (Games/addons/Patches)
I don't get the video with the submarine...It is definitaly awesome, but why have a submarine in those actually not so big Men of War maps?
Also you have a clue for a release date? =)
true =)
Btw: Why not have Gunnery Sergeant Hartman as a hero with unlimited health for no reason?
Nice =)
How about you also implement settings for uniforum, e.g. like winter uniform or for summer
Jesus, City-Fight Xtreme!
Hope infantry can occupy those buildings ;)
I guess I just haven't found were...but when it's gonna be released?
"haste makes waste"
That's why many games today lacks in quality, compared to games like patrician 2, with over 3 years in development time.
Have it 100% completed and then release the beta
extremely awesome, I have no clue of modeling/skinning,
but I think it's hard to get those half transparent shields looking that good =)
Are they deployed in troops or are jackals lone finghters?
With a total conversion, there's also a new damage/gameplay system...
I think it's an own update worth ;)
Random_HaloMarine
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