I wanted to make computer games since I've been twelve and played Civ I, Monkey Island I and other PC games.
I've come a long way...
Today I work at a bigger Casual MMO company as a developer. But I also love doing artwork and game design.
I've released a couple of games on my own on Android so far.
Not finding too much time and endlessly tired, I still managed to do some small progress in Pocket Defender today, the game I've been working on for so long: It's now possible to play the easy mode through, means, there's an end in the game's level. Here's a proof:
Previous screenshots with that mission report had only a "defeat" message, now it's victory. It probably needs some more information though... and I want to add the social media sharing possibility to the photo that shows a situation of the played session. The algorithm that decides which picture should be taken also deserves some more attention. But, only one step per time.
Meanwhile I am thinking about releasing this game into the wild. If you think you want to play it, despite a couple of glitches all over the place, bad performance and UX issues, let me know!
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
It will be cool, really.