Currently not doing anything besides updating STCSWP on /sg/ and Updating Radios Galore whenever it needs updating for Vanilla CoC/Warfare. Contact me if you want something easy done (like vanilla more radios/ whatever) Also self-proclaimed master of messing with ltx's and the all.spawn. Though don't ask me about the weapon soup. I don't know cause i havent talked to werejew in a while.

Comment History  (0 - 30 of 123)
yoface720
yoface720 - - 123 comments @ HardBassFM radio mod [1.4.22 compatible]

While using SAVandT is a perfectly viable solution for commenting oggs for stalker, I much prefer using the Call of Pripyat SDK to comment the sound files. Reasons for this are:
1. Quality - This is a value you can set (between 0 and 1) to increase the quality of how tracks sound, the only problem is that the file size increases exponentially over 0.8 or so. You also can't find this variable in SAVandT.
2. Attenuation Graph - the SDK allows you to see a little graph of how your min and max distances will play (for instance, a min distance of 5 and a max distance of 10 will mean once you go past 10 meters you won't hear anything, but if you are less than 10 then you suddenly hear something quite loudly.) This graph, more often than not, really helps in deciding whats a good min/max distance for each audio track.
3. Other small details - for instance, you can actually change multiple song's values all at one time with shift clicking and control clicking (helps a lot). It's also quite small compared to the CoC SDK (~700 MB to ~30 - 40 GBs)
You are welcome to PM me or leave a message on my profile if you want some more details or some advice on this area.

Good karma+1 vote
yoface720
yoface720 - - 123 comments @ Radios Galore for CoC (1.4.16+ Compatible)

A couple of days ended up turning into a week, whoops. It should actually work this time though.

Good karma+1 vote
yoface720
yoface720 - - 123 comments @ Radios Galore for CoC (1.4.16+ Compatible)

Its not only there either... Huh, I'll check it out.

Edit: Looks like level and game vertex ID's changed quite a bit. Expect an update today or tomorrow.

Good karma+1 vote
yoface720
yoface720 - - 123 comments @ Radios Galore for CoC (1.4.16+ Compatible)

Thats for like 1.4 Beta RC 3 or so. Don't use the all.spawn from RG until I update it.

Good karma+1 vote
yoface720
yoface720 - - 123 comments @ Radios Galore for CoC (1.4.16+ Compatible)

Sorry, have been both busy and lazy during my free time as of late, the 1.4 compatibility + new songs should be up in a couple of hours.

Good karma+1 vote
yoface720
yoface720 - - 123 comments @ Radios Galore for CoC (1.4.16+ Compatible)

Its already done lol, V3.8 has the full version of all the misery tracks not already in RG.

Good karma+1 vote
yoface720
yoface720 - - 123 comments @ Radios Galore for CoC (1.4.16+ Compatible)

Alright, but im going to do this from scratch to get the entirety of most of the songs (and some of them are already in here), so it might take a bit.

Good karma+1 vote
yoface720
yoface720 - - 123 comments @ Radios Galore for CoC (1.4.16+ Compatible)

Do you mean this? Moddb.com

Or the actual tracks from misery?

Either way, I could (although with the latter id have to redownload Misery to do so).

Good karma+1 vote
yoface720
yoface720 - - 123 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

If someone wants to make an official addon for this I'll make a compatability patch for Radios Galore since they both mess with all.spawn.

Good karma+1 vote
yoface720
yoface720 - - 123 comments @ Radios Galore for CoC (1.4.16+ Compatible)

Hmm, since thats an arhara track I know it comes from Narodnaya Solyanka (NS), but unfortunately since none of the ones from NS give any inkling of what the title could be, nor is there a tracklist for NS on my side of google, along with my horrible ability to write Russian, I wont't be able to really help you, sorry (They were actually named the same save for the whole "military -" part in NS anyway, which is what makes these so hard to find the titles to). I could probably help you with anything else that's not a NS track though.

Good karma+2 votes
yoface720
yoface720 - - 123 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

The corpse crash means that game_relations is not updated to 1.2.38, delete it and either use vanilla or the all-out war or any other game_relations file thats been updated to 1.2.38 (if you were using my modified game_relations.ltx from way back when let me know cause I've already updated it but not released it)

Good karma+1 vote
yoface720
yoface720 - - 123 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

Its called Radios Galore, its my addon and it adds in more radios and a whole bunch of music for em, you can find it here: Moddb.com

Good karma+1 vote
yoface720
yoface720 - - 123 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

This looks like save corruption to me, most things that crash dealt with trying to index "actor" are normally related to a form of save corruption, start a new game and see if it still persists

Good karma+1 vote
yoface720
yoface720 - - 123 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

Are you using some sort of modified game_relations.ltx (not the warfare All-out war post 1.2.38 one)? You get that crash when you have game_relations not updated to 1.2.38. If you are using my old Modified Vanilla Relations from way back when then I can give you a patched version. If you are using an older version of all-out war then reapply the allout war patch from the main warfare file.

Good karma+2 votes
yoface720
yoface720 - - 123 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Thats just how atmosfear works, as it will wait until you wake up to start events for some dumb reason. So if a psi-storm was scheduled for 3PM and an emission at 6PM, and you sleep from 1PM - 7PM, youll have both a psi-storm and emission happen right after you wake up.

Good karma0 votes
yoface720
yoface720 - - 123 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Get a mono and properly commented ogg of what you want (you can PM me with the song if you don't know how to do that), then place in gamedata\sounds\music\ and name it menu.ogg

Good karma+1 vote
yoface720
yoface720 - - 123 comments @ Upgrades Revisited v1.0

That wouldn't be that hard really, you'd just have to copy paste some task entries, edit them slightly to fit your task in particular, and then put the entry into items.ltx, and set up the parameters in the upgrade_infos. Regarding how and where to place these though, you'll either need to **** with the all.spawn so they spawn in one particular place, or make it weapon-pack specific, as AO3 and i think all others modify both coc_treasure_manager and trade_nimble.ltx (if nimble is a trader,if he isnt then you'd have to make more dialog options and edit the char_desc_escape.xml)

I could just send you a demo of what i mean, although it'd be for AO3 and nimble selling them/ rare stash drops.

Good karma+1 vote
yoface720
yoface720 - - 123 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

You can, although it's not that obvious ill give you that. Go to your profile, click on comments, and then near the bottom right of every comment you'll see a delete button. Be advised that any comments replied to you specifically will also be deleted if you delete yours.

Good karma+4 votes
yoface720
yoface720 - - 123 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

Make sure you are on CoC 1.2.35 and downloaded latest warfare version

Good karma+1 vote
yoface720
yoface720 - - 123 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

It's not related to Warfare, but here you go regardless
Mega.nz

Place in gamedata\scripts

Good karma+1 vote
yoface720
yoface720 - - 123 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

Should fix the typos in all upgrades patch

Mega.nz

Also repostan my fixing for freedom merchandise on any non-original start location level.
Mega.nz

I'm goin to bed, so any bug fixing on my part wont happen till after noon cause i got classes.

Good karma+1 vote
yoface720
yoface720 - - 123 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

huh, how'd that get in there. Gimme a sec and ill upload a fix for it.

Good karma+1 vote
yoface720
yoface720 - - 123 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

That would be whatever weapon pack you are using, as Warfare doesnt mess with trader configs at all.

Good karma+1 vote
yoface720
yoface720 - - 123 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

Werejew accidentally made any traders not on the original nine starting levels sell freedom equipment no matter what faction you are (Darkscape, CNPPs, etc.) patch here: Mega.nz

Good karma+1 vote
yoface720
yoface720 - - 123 comments @ All Upgrade Tiers - Base Game

Sorry, Im mistyped that, delete upgrade_infos folder and stalkers_upgeade_infos.ltx and then install the all upgrade tiers addon over and then you will be fine.

Good karma+2 votes
yoface720
yoface720 - - 123 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

You can try the patches up the page a bit, but if those don't work, then no, not until 0.6.4 releases.

Good karma+2 votes
yoface720
yoface720 - - 123 comments @ All Upgrade Tiers - Base Game

Yes, its a warfare thing, delete the upgrade_infos folder and stalkers_upgrade_infos.ltx and all mechanics then install this over and all mechanics will be able to do tier 3 stuff.

Good karma+2 votes
yoface720
yoface720 - - 123 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

were you trying to take a scope off of these when this happened? If yes or no, I'd say that for some reason your install got borked, id recommend you do AO3.1 r3 (NOT AO3.2 unless absolutely necessary, cause its built for 1.2.35 but if you use that patch with warfare you will crash, and some oddities might occur if you use AO3.2 without 1.2.35.)

Good karma+1 vote
yoface720
yoface720 - - 123 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

What i mean is that you still get the "No valid spawn for Faction <Insert Faction Here>" Console print statement if they own a single point, including lairs if patrols occupied them and nobody ever killed them.

Good karma+1 vote
yoface720
yoface720 - - 123 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

put your entire m_weapons_addons.ltx into a pastebin and place the link here, it looks like your m_weapons_addon.ltx is missing the acog section, causing a crash, that or there's some sort of eastern weapon trying to use an acog (save for the AK-12) and causing a crash.

Good karma+1 vote