Retired member of the Misery Development Team
Haven't done a blog in a while so I figure i'd get everyone up to date:
So my artifact container idea became an official MDT project. Which means that I have some of the other team members creating some visual and audio assets for it which is great :D. This will be in patch 2.1
A script to help reduce the chance of corrupted pstors will also be included in the patch, and the trader release script. Woot for stability!
Also the script that will be controlling inventory radiation from artifacts is working perfectly. I had a hiccup where it was factoring the radiation twice when an artifact was attached to the belt but i have a workaround to that ;)
Thats pretty much it so far, but some very exciting things coming in 2.1
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