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RSS Reviews
7

Decay

Mod review
9

MISERY

Mod review - 3 disagree

This is a fantastic mod that makes the game far more difficult and, well, miserable. The classes were a very nice edition, and it increases the immersion. A scarcity of supplies (at least at the beginning) makes you think everything through. I also like the ability to gain "followers", and, though it could be improved, it still performs as well as companions in other games. Despite all of the good, there is still bad. The medkits seem too weak, and I feel the rewards for certain tasks to often be too little or too great. Also, the added ammo in Patch 1 for the sniper is a little too much. A sniper shouldn't be carrying a lot of ammo, which brings me to another issue. To me, the traders restock too quickly. This could be counteracted by adding more of certain items (i.e. medkits, sniper ammo, food) at once. The weather can also be improved: blowouts happen too often for my liking, and there are strange weather patterns (i.e. fog rising ina few secobds to reveal a sunny day and vice versa) Now, don't think that these flaws are game-breaking; far from it! Every game has their minor annoyances, and luckily, the medkit problem can be fixed easily (though I'm reluctant to do so for fear of making it too easy). All in all, the game is a beautiul, atmospheric, and dark experience filled with MISERY.

8

tedium

Mod review
1

Portal-Life

Mod review
10

Radiator

Mod review
10

Dear Esther

Mod review
9

Nestlings

Mod review
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